/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include #include #include #include #include #include #include #include #include #if defined(WIN32) #include #endif float osg::getGLVersionNumber() { // needs to be extended to do proper things with subversions like 1.5.1, etc. char *versionstring = (char*) glGetString( GL_VERSION ); std::string vs( versionstring ); return( atof( vs.substr( 0, vs.find( " " ) ).c_str() ) ); } bool osg::isGLExtensionSupported(unsigned int contextID, const char *extension) { typedef std::set ExtensionSet; static osg::buffered_object s_extensionSetList; static osg::buffered_object s_rendererList; static osg::buffered_value s_initializedList; ExtensionSet& extensionSet = s_extensionSetList[contextID]; std::string& rendererString = s_rendererList[contextID]; // if not already set up, initialize all the per graphic context values. if (!s_initializedList[contextID]) { s_initializedList[contextID] = 1; // set up the renderer const GLubyte* renderer = glGetString(GL_RENDERER); rendererString = renderer ? (const char*)renderer : ""; // get the extension list from OpenGL. const char* extensions = (const char*)glGetString(GL_EXTENSIONS); if (extensions==NULL) return false; // insert the ' ' delimiated extensions words into the extensionSet. const char *startOfWord = extensions; const char *endOfWord; while ((endOfWord = strchr(startOfWord,' '))!=NULL) { extensionSet.insert(std::string(startOfWord,endOfWord)); startOfWord = endOfWord+1; } if (*startOfWord!=0) extensionSet.insert(std::string(startOfWord)); #if defined(WIN32) // add WGL extensions to the list typedef const char* WINAPI WGLGETEXTENSIONSSTRINGARB(HDC); WGLGETEXTENSIONSSTRINGARB* wglGetExtensionsStringARB = (WGLGETEXTENSIONSSTRINGARB*)getGLExtensionFuncPtr("wglGetExtensionsStringARB"); typedef const char* WINAPI WGLGETEXTENSIONSSTRINGEXT(); WGLGETEXTENSIONSSTRINGEXT* wglGetExtensionsStringEXT = (WGLGETEXTENSIONSSTRINGEXT*)getGLExtensionFuncPtr("wglGetExtensionsStringEXT"); const char* wglextensions = 0; if (wglGetExtensionsStringARB) { HDC dc = wglGetCurrentDC(); wglextensions = wglGetExtensionsStringARB(dc); } else if (wglGetExtensionsStringEXT) { wglextensions = wglGetExtensionsStringEXT(); } if (wglextensions) { const char* startOfWord = wglextensions; const char* endOfWord; while ((endOfWord = strchr(startOfWord, ' '))) { extensionSet.insert(std::string(startOfWord, endOfWord)); startOfWord = endOfWord+1; } if (*startOfWord != 0) extensionSet.insert(std::string(startOfWord)); } #endif osg::notify(INFO)<<"OpenGL extensions supported by installed OpenGL drivers are:"< ExtensionSet; static osg::buffered_object s_extensionSetList; static osg::buffered_object s_rendererList; static osg::buffered_value s_initializedList; ExtensionSet& extensionSet = s_extensionSetList[contextID]; std::string& rendererString = s_rendererList[contextID]; // if not already set up, initialize all the per graphic context values. if (!s_initializedList[contextID]) { s_initializedList[contextID] = 1; // set up the renderer const GLubyte* renderer = glGetString(GL_RENDERER); rendererString = renderer ? (const char*)renderer : ""; // get the extension list from OpenGL. const char* extensions = (const char*)gluGetString(GLU_EXTENSIONS); if (extensions==NULL) return false; // insert the ' ' delimiated extensions words into the extensionSet. const char *startOfWord = extensions; const char *endOfWord; while ((endOfWord = strchr(startOfWord,' '))!=NULL) { extensionSet.insert(std::string(startOfWord,endOfWord)); startOfWord = endOfWord+1; } if (*startOfWord!=0) extensionSet.insert(std::string(startOfWord)); osg::notify(INFO)<<"OpenGL extensions supported by installed OpenGL drivers are:"< #elif defined(__APPLE__) // The NS*Symbol* stuff found in is deprecated. // Since 10.3 (Panther) OS X has provided the dlopen/dlsym/dlclose // family of functions under . Since 10.4 (Tiger), Apple claimed // the dlfcn family was significantly faster than the NS*Symbol* family. // Since 'deprecated' needs to be taken very seriously with the // coming of 10.5 (Leopard), it makes sense to use the dlfcn family when possible. #include #if !defined(MAC_OS_X_VERSION_10_3) || (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_3) #define USE_APPLE_LEGACY_NSSYMBOL #include #else #include #endif #else #include #endif void* osg::getGLExtensionFuncPtr(const char *funcName) { #if defined(WIN32) return (void*)wglGetProcAddress(funcName); #elif defined(__APPLE__) #if defined(USE_APPLE_LEGACY_NSSYMBOL) std::string temp( "_" ); temp += funcName; // Mac OS X prepends an underscore on function names if ( NSIsSymbolNameDefined( temp.c_str() ) ) { NSSymbol symbol = NSLookupAndBindSymbol( temp.c_str() ); return NSAddressOfSymbol( symbol ); } else return NULL; #else // I am uncertain of the correct and ideal usage of dlsym here. // On the surface, it would seem that the FreeBSD implementation // would be the ideal one to copy, but ELF and Mach-o are different // and Apple's man page says the following about using RTLD_DEFAULT: // "This can be a costly search and should be avoided." // The documentation mentions nothing about passing in 0 so I must // assume the behavior is undefined. // So I could try copying the Sun method which I think all this // actually originated from. // return dlsym( RTLD_DEFAULT, funcName ); static void *handle = dlopen((const char *)0L, RTLD_LAZY); return dlsym(handle, funcName); #endif #elif defined (__sun) static void *handle = dlopen((const char *)0L, RTLD_LAZY); return dlsym(handle, funcName); #elif defined (__sgi) static void *handle = dlopen((const char *)0L, RTLD_LAZY); return dlsym(handle, funcName); #elif defined (__FreeBSD__) return dlsym( RTLD_DEFAULT, funcName ); #elif defined (__linux__) typedef void (*__GLXextFuncPtr)(void); typedef __GLXextFuncPtr (*GetProcAddressARBProc)(const char*); static GetProcAddressARBProc s_glXGetProcAddressARB = (GetProcAddressARBProc)dlsym(0, "glXGetProcAddressARB"); if (s_glXGetProcAddressARB) { return (void*) (s_glXGetProcAddressARB)(funcName); } else { return dlsym(0, funcName); } #else // all other unixes return dlsym(0, funcName); #endif }