/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include using namespace osgDB; osg::Object* ReaderWriter::ReadResult::getObject() { return _object.get(); } osg::Image* ReaderWriter::ReadResult::getImage() { return dynamic_cast(_object.get()); } osg::HeightField* ReaderWriter::ReadResult::getHeightField() { return dynamic_cast(_object.get()); } osg::Node* ReaderWriter::ReadResult::getNode() { return dynamic_cast(_object.get()); } osgDB::Archive* ReaderWriter::ReadResult::getArchive() { return dynamic_cast(_object.get()); } osg::Object* ReaderWriter::ReadResult::takeObject() { osg::Object* obj = _object.get(); if (obj) { obj->ref(); _object=NULL; obj->unref_nodelete(); } return obj; } osg::Image* ReaderWriter::ReadResult::takeImage() { osg::Image* image=dynamic_cast(_object.get()); if (image) { image->ref(); _object=NULL; image->unref_nodelete(); } return image; } osg::HeightField* ReaderWriter::ReadResult::takeHeightField() { osg::HeightField* hf=dynamic_cast(_object.get()); if (hf) { hf->ref(); _object=NULL; hf->unref_nodelete(); } return hf; } osg::Node* ReaderWriter::ReadResult::takeNode() { osg::Node* node=dynamic_cast(_object.get()); if (node) { node->ref(); _object=NULL; node->unref_nodelete(); } return node; } osgDB::Archive* ReaderWriter::ReadResult::takeArchive() { osgDB::Archive* archive=dynamic_cast(_object.get()); if (archive) { archive->ref(); _object=NULL; archive->unref_nodelete(); } return archive; } ReaderWriter::~ReaderWriter() { }