// // OpenFlightŪ loader for OpenSceneGraph // // Copyright (C) 2005-2006 Brede Johansen // #ifndef FLT_FLIGHTDATA_H #define FLT_FLIGHTDATA_H 1 #include #include #include #include #include #include "types.h" #include "Record.h" #include "Pools.h" namespace flt { class Header; class PushLevel; class PopLevel; enum Version { VERSION_11 = 11, VERSION_12 = 12, VERSION_13 = 13, VERSION_14 = 14, VERSION_14_1 = 14, VERSION_14_2 = 1420, VERSION_15_1 = 1510, VERSION_15_4 = 1540, VERSION_15_5 = 1550, VERSION_15_6 = 1560, VERSION_15_7 = 1570, VERSION_15_8 = 1580, VERSION_16_0 = 1600, VERSION_16_1 = 1610 }; enum CoordUnits { METERS = 0, KILOMETERS = 1, FEET = 4, INCHES = 5, NAUTICAL_MILES = 8 }; double unitsToMeters(CoordUnits unit); enum Projection { FLAT_EARTH = 0, TRAPEZOIDAL = 1, ROUND_EARTH = 2, LAMBERT = 3, UTM = 4, GEODETIC = 5, GEOCENTRIC = 6 }; enum Ellipsoid { WGS_1984 = 0, WGS_1972 = 1, BESSEL = 2, CLARKE_1866 = 3, NAD_1927 = 4 }; class Document { public: Document(); virtual ~Document(); void setOptions(const osgDB::ReaderWriter::Options* options) { _options = options; } const osgDB::ReaderWriter::Options* getOptions() const { return _options.get(); } // Current primar record void setCurrentPrimaryRecord(PrimaryRecord* record) {_currentPrimaryRecord=record; } PrimaryRecord* getCurrentPrimaryRecord() { return _currentPrimaryRecord.get(); } const PrimaryRecord* getCurrentPrimaryRecord() const { return _currentPrimaryRecord.get(); } // Level stack PrimaryRecord* getTopOfLevelStack(); void pushLevel(); void popLevel(); // Subface stack void pushSubface(); void popSubface(); // Extension stack void pushExtension(); void popExtension(); void setHeaderNode(osg::Node* node) { _osgHeader = node; } osg::Node* getHeaderNode() { return _osgHeader.get(); } // Instance definitions void setInstanceDefinition(int no, osg::Node* node) { _instanceDefinitionMap[no] = node; } osg::Node* getInstanceDefinition(int no); uint32 version() const { return _version; } bool done() const { return _done; } int level() const { return _level; } int subfaceLevel() const { return _subfaceLevel; } double unitScale() const { return _unitScale; } // Pools void setVertexPool(VertexPool* vp) { _vertexPool = vp; } VertexPool* getVertexPool() { return _vertexPool.get(); } const VertexPool* getVertexPool() const { return _vertexPool.get(); } void setColorPool(ColorPool* cp, bool parent=false) { _colorPool = cp; _colorPoolParent=parent; } ColorPool* getColorPool() { return _colorPool.get(); } const ColorPool* getColorPool() const { return _colorPool.get(); } bool getColorPoolParent() const { return _colorPoolParent; } void setTexturePool(TexturePool* tp, bool parent=false) { _texturePool = tp; _texturePoolParent=parent; } TexturePool* getOrCreateTexturePool(); bool getTexturePoolParent() const { return _texturePoolParent; } void setMaterialPool(MaterialPool* mp, bool parent=false) { _materialPool = mp; _materialPoolParent=parent; } MaterialPool* getOrCreateMaterialPool(); bool getMaterialPoolParent() const { return _materialPoolParent; } void setLightPointAppearancePool(LightPointAppearancePool* lpap, bool parent=false) { _lightPointAppearancePool = lpap; _lightPointAppearancePoolParent=parent; } LightPointAppearancePool* getOrCreateLightPointAppearancePool(); bool getLightPointAppearancePoolParent() const { return _lightPointAppearancePoolParent; } void setShaderPool(ShaderPool* cp, bool parent=false) { _shaderPool = cp; _shaderPoolParent=parent; } ShaderPool* getOrCreateShaderPool(); bool getShaderPoolParent() const { return _shaderPoolParent; } // Options void setPreserveFace(bool flag) { _preserveFace = flag; } bool getPreserveFace() const { return _preserveFace; } void setPreserveObject(bool flag) { _preserveObject = flag; } bool getPreserveObject() const { return _preserveObject; } void setDefaultDOFAnimationState(bool state) { _defaultDOFAnimationState = state; } bool getDefaultDOFAnimationState() const { return _defaultDOFAnimationState; } void setUseTextureAlphaForTransparancyBinning(bool flag) { _useTextureAlphaForTransparancyBinning=flag; } bool getUseTextureAlphaForTransparancyBinning() const { return _useTextureAlphaForTransparancyBinning; } void setDoUnitsConversion(bool flag) { _doUnitsConversion=flag; } bool getDoUnitsConversion() const { return _doUnitsConversion; } void setDesiredUnits(CoordUnits units ) { _desiredUnits=units; } CoordUnits getDesiredUnits() const { return _desiredUnits; } bool getKeepExternalReferences() const { return _keepExternalReferences; } void setKeepExternalReferences( bool flag) { _keepExternalReferences=flag; } protected: // Options osg::ref_ptr _options; bool _preserveFace; bool _preserveObject; bool _defaultDOFAnimationState; bool _useTextureAlphaForTransparancyBinning; bool _doUnitsConversion; CoordUnits _desiredUnits; bool _keepExternalReferences; friend class Header; bool _done; int _level; int _subfaceLevel; double _unitScale; uint32 _version; // Header data osg::ref_ptr _osgHeader; osg::ref_ptr _vertexPool; osg::ref_ptr _colorPool; osg::ref_ptr _texturePool; osg::ref_ptr _materialPool; osg::ref_ptr _lightPointAppearancePool; osg::ref_ptr _shaderPool; bool _colorPoolParent; bool _texturePoolParent; bool _materialPoolParent; bool _lightPointAppearancePoolParent; bool _shaderPoolParent; osg::ref_ptr _currentPrimaryRecord; typedef std::vector > LevelStack; LevelStack _levelStack; LevelStack _extensionStack; typedef std::map > InstanceDefinitionMap; InstanceDefinitionMap _instanceDefinitionMap; }; inline TexturePool* Document::getOrCreateTexturePool() { if (!_texturePool.valid()) _texturePool = new TexturePool; return _texturePool.get(); } inline MaterialPool* Document::getOrCreateMaterialPool() { if (!_materialPool.valid()) _materialPool = new MaterialPool; return _materialPool.get(); } inline LightPointAppearancePool* Document::getOrCreateLightPointAppearancePool() { if (!_lightPointAppearancePool.valid()) _lightPointAppearancePool = new LightPointAppearancePool; return _lightPointAppearancePool.get(); } inline ShaderPool* Document::getOrCreateShaderPool() { if (!_shaderPool.valid()) _shaderPool = new ShaderPool; return _shaderPool.get(); } inline PrimaryRecord* Document::getTopOfLevelStack() { // Anything on the level stack? if (_levelStack.empty()) return NULL; return _levelStack.back().get(); } } // end namespace #endif