#ifndef AC3D_GEODE #define AC3D_GEODE 1 #include #include namespace ac3d { class Geode : public osg::Geode { public: const int ProcessMaterial(std::ostream& fout, const unsigned int igeode); void ProcessGeometry(std::ostream& fout, const unsigned int igeode); private: void OutputTriangle(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrays* drawArray, std::ostream& fout); void OutputTriangleStrip(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrays* drawArray, std::ostream& fout); void OutputTriangleFan(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrays* drawArray, std::ostream& fout); void OutputQuads(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrays* drawArray, std::ostream& fout); void OutputQuadStrip(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrays* drawArray, std::ostream& fout); void OutputLineStrip(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrays* drawArray, std::ostream& fout); void OutputLineLoop(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrays* drawArray, std::ostream& fout); void OutputLines(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrays* drawArray, std::ostream& fout); void OutputPolygon(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrays* drawArray, std::ostream& fout); //== output for prims with draw array lengths void OutputTriangleDARR(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrayLengths* drawArrayLengths, std::ostream& fout); void OutputTriangleStripDARR(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrayLengths* drawArrayLengths, std::ostream& fout); void OutputTriangleFanDARR(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrayLengths* drawArrayLengths, std::ostream& fout); void OutputQuadStripDARR(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrayLengths* drawArrayLengths, std::ostream& fout); void OutputQuadsDARR(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrayLengths* drawArrayLengths, std::ostream& fout); void OutputPolygonDARR(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawArrayLengths* drawArrayLengths, std::ostream& fout); // OutputTriangleDelsUByte // draw elements - 3 types: UByte, UShort, Uint void OutputTriangleDelsUByte(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUByte* drawElements, std::ostream& fout); void OutputTriangleStripDelsUByte(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUByte* drawElements, std::ostream& fout); void OutputTriangleFanDelsUByte(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUByte* drawElements, std::ostream& fout); void OutputQuadStripDelsUByte(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUByte* drawElements, std::ostream& fout); void OutputQuadsDelsUByte(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUByte* drawElements, std::ostream& fout); void OutputPolygonDelsUByte(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUByte* drawElements, std::ostream& fout); // for UShorts void OutputTriangleDelsUShort(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUShort* drawElements, std::ostream& fout); void OutputTriangleStripDelsUShort(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUShort* drawElements, std::ostream& fout); void OutputTriangleFanDelsUShort(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUShort* drawElements, std::ostream& fout); void OutputQuadStripDelsUShort(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUShort* drawElements, std::ostream& fout); void OutputQuadsDelsUShort(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUShort* drawElements, std::ostream& fout); void OutputPolygonDelsUShort(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUShort* drawElements, std::ostream& fout); // for UInts void OutputTriangleDelsUInt(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUInt* drawElements, std::ostream& fout); void OutputTriangleStripDelsUInt(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUInt* drawElements, std::ostream& fout); void OutputTriangleFanDelsUInt(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUInt* drawElements, std::ostream& fout); void OutputQuadStripDelsUInt(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUInt* drawElements, std::ostream& fout); void OutputQuadsDelsUInt(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUInt* drawElements, std::ostream& fout); void OutputPolygonDelsUInt(const int iCurrentMaterial,const unsigned int surfaceFlags, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices,const osg::DrawElementsUInt* drawElements, std::ostream& fout); // general output for all types void OutputVertex(int Index, const osg::IndexArray *pVertexIndices, const osg::Vec2 *pTexCoords, const osg::IndexArray *pTexIndices, std::ostream& fout); inline void OutputSurfHead(const int iCurrentMaterial,const unsigned int surfaceFlags, const int nv, std::ostream& fout) { fout << "SURF 0x" << std::hex << ((int)surfaceFlags) << std::endl; if (iCurrentMaterial >= 0) fout << "mat " << std::dec << iCurrentMaterial << std::endl; fout << "refs " << std::dec << nv << std::endl; } }; } #endif