// // OpenFlightŪ loader for Open Scene Graph // // Copyright (C) 2000 Brede Johansen // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. // // The Open Scene Graph (OSG) is a cross platform C++/OpenGL library for // real-time rendering of large 3D photo-realistic models. // The OSG homepage is http://www.openscenegraph.org/ // // MultiGen, OpenFlight, and Flight Format are registered trademarks of MultiGen Inc. // #ifndef __FLT_READER_WRITER_FLT_H #define __FLT_READER_WRITER_FLT_H #include #include #include #include #include #include namespace flt { class ReaderWriterFLT : public osgDB::ReaderWriter { public: virtual const char* className() const { return "FLT Reader/Writer"; } virtual bool acceptsExtension(const std::string& extension) const { return osgDB::equalCaseInsensitive(extension,"flt"); } virtual ReadResult readObject(const std::string& fileName, const osgDB::ReaderWriter::Options*) const; virtual ReadResult readNode(const std::string& fileName, const osgDB::ReaderWriter::Options*) const; protected: mutable osgDB::ReentrantMutex _serializerMutex; }; }; // end namespace flt #endif // __FLT_CONTROL_RECORD_H