/********************************************************************** * * FILE: Point.cpp * * DESCRIPTION: Read/Write osg::Point in binary format to disk. * * CREATED BY: Auto generated by iveGenerator * and later modified by Rune Schmidt Jensen. * * HISTORY: Created 27.3.2003 * * Copyright 2003 VR-C **********************************************************************/ #include "Exception.h" #include "Point.h" #include "Object.h" using namespace ive; void Point::write(DataOutputStream* out){ // Write CullFace's identification. out->writeInt(IVEPOINT); // If the osg class is inherited by any other class we should also write this to file. osg::Object* obj = dynamic_cast(this); if(obj){ ((ive::Object*)(obj))->write(out); } else throw Exception("Point::write(): Could not cast this osg::Point to an osg::Object."); // Write Point's properties. out->writeFloat(getSize()); out->writeFloat(getFadeThresholdSize()); out->writeVec3(getDistanceAttenuation()); out->writeFloat(getMinSize()); out->writeFloat(getMaxSize()); } void Point::read(DataInputStream* in){ // Peek on Point's identification. int id = in->peekInt(); if(id == IVEPOINT){ // Read Point's identification. id = in->readInt(); // If the osg class is inherited by any other class we should also read this from file. osg::Object* obj = dynamic_cast(this); if(obj){ ((ive::Object*)(obj))->read(in); } else throw Exception("Point::read(): Could not cast this osg::Point to an osg::Object."); // Read Point's properties setSize(in->readFloat()); setFadeThresholdSize(in->readFloat()); setDistanceAttenuation(in->readVec3()); setMinSize(in->readFloat()); setMaxSize(in->readFloat()); } else{ throw Exception("Point::read(): Expected Point identification."); } }