#include #include #include #include #include using namespace osg; using namespace osgDB; // forward declare functions to use later. bool AutoTransform_readLocalData(Object& obj, Input& fr); bool AutoTransform_writeLocalData(const Object& obj, Output& fw); // register the read and write functions with the osgDB::Registry. RegisterDotOsgWrapperProxy g_AutoTransformProxy ( new osg::AutoTransform, "AutoTransform", "Object Node Transform AutoTransform Group", &AutoTransform_readLocalData, &AutoTransform_writeLocalData, DotOsgWrapper::READ_AND_WRITE ); bool AutoTransform_readLocalData(Object& obj, Input& fr) { bool iteratorAdvanced = false; AutoTransform& transform = static_cast(obj); if (fr.matchSequence("position %f %f %f")) { osg::Vec3 pos; fr[1].getFloat(pos[0]); fr[2].getFloat(pos[1]); fr[3].getFloat(pos[2]); transform.setPosition(pos); fr += 4; iteratorAdvanced = true; } if (fr.matchSequence("rotation %f %f %f %f")) { osg::Quat att; fr[1].getFloat(att[0]); fr[2].getFloat(att[1]); fr[3].getFloat(att[2]); fr[4].getFloat(att[3]); transform.setRotation(att); fr += 5; iteratorAdvanced = true; } if (fr.matchSequence("scale %f %f %f")) { osg::Vec3 scale; fr[1].getFloat(scale[0]); fr[2].getFloat(scale[1]); fr[3].getFloat(scale[2]); transform.setScale(scale); fr += 4; iteratorAdvanced = true; } if (fr.matchSequence("pivotPoint %f %f %f")) { osg::Vec3 pivot; fr[1].getFloat(pivot[0]); fr[2].getFloat(pivot[1]); fr[3].getFloat(pivot[2]); transform.setPivotPoint(pivot); fr += 4; iteratorAdvanced = true; } if (fr.matchSequence("autoUpdateEyeMovementTolerance %f")) { float f; fr[1].getFloat(f); transform.setAutoUpdateEyeMovementTolerance(f); fr += 2; iteratorAdvanced = true; } if (fr.matchSequence("autoRotateToScreen %w")) { std::string w(fr[1].getStr()); transform.setAutoRotateMode((w == "TRUE") ? osg::AutoTransform::ROTATE_TO_SCREEN : osg::AutoTransform::NO_ROTATION); fr += 2; iteratorAdvanced = true; } if (fr.matchSequence("autoRotateMode %w")) { std::string w(fr[1].getStr()); if (w=="ROTATE_TO_SCREEN") transform.setAutoRotateMode(osg::AutoTransform::ROTATE_TO_SCREEN); else if (w=="ROTATE_TO_CAMERA") transform.setAutoRotateMode(osg::AutoTransform::ROTATE_TO_CAMERA); else if (w=="NO_ROTATION") transform.setAutoRotateMode(osg::AutoTransform::NO_ROTATION); fr += 2; iteratorAdvanced = true; } if (fr.matchSequence("autoScaleToScreen %w")) { std::string w(fr[1].getStr()); transform.setAutoScaleToScreen(w == "TRUE"); fr += 2; iteratorAdvanced = true; } return iteratorAdvanced; } bool AutoTransform_writeLocalData(const Object& obj, Output& fw) { const AutoTransform& transform = static_cast(obj); fw.indent()<<"position "<