#include #include #include #include "osgDB/Registry" #include "osgDB/Input" #include "osgDB/Output" using namespace osg; using namespace osgDB; // forward declare functions to use later. bool CameraView_readLocalData(Object& obj, Input& fr); bool CameraView_writeLocalData(const Object& obj, Output& fw); // register the read and write functions with the osgDB::Registry. RegisterDotOsgWrapperProxy g_CameraViewProxy ( new osg::CameraView, "CameraView", "Object Node Transform CameraView Group", &CameraView_readLocalData, &CameraView_writeLocalData, DotOsgWrapper::READ_AND_WRITE ); bool CameraView_readLocalData(Object& obj, Input& fr) { bool iteratorAdvanced = false; CameraView& cameraview = static_cast(obj); if (fr.matchSequence("position %f %f %f")) { osg::Vec3d pos; fr[1].getFloat(pos[0]); fr[2].getFloat(pos[1]); fr[3].getFloat(pos[2]); cameraview.setPosition(pos); fr += 4; iteratorAdvanced = true; } if (fr.matchSequence("attitude %f %f %f %f")) { osg::Quat att; fr[1].getFloat(att[0]); fr[2].getFloat(att[1]); fr[3].getFloat(att[2]); fr[4].getFloat(att[3]); cameraview.setAttitude(att); fr += 5; iteratorAdvanced = true; } if (fr.matchSequence("fieldOfView %f")) { double fov; fr[1].getFloat(fov); cameraview.setFieldOfView(fov); fr += 2; iteratorAdvanced = true; } if (fr.matchSequence("fieldOfViewMode %w")) { if (fr[1].matchWord("UNCONSTRAINED")) cameraview.setFieldOfViewMode(osg::CameraView::UNCONSTRAINED); else if (fr[1].matchWord("HORIZONTAL")) cameraview.setFieldOfViewMode(osg::CameraView::HORIZONTAL); else if (fr[1].matchWord("VERTICAL")) cameraview.setFieldOfViewMode(osg::CameraView::VERTICAL); fr += 2; iteratorAdvanced = true; } if (fr.matchSequence("focalLength %f")) { double fl; fr[1].getFloat(fl); cameraview.setFocalLength(fl); fr += 2; iteratorAdvanced = true; } return iteratorAdvanced; } bool CameraView_writeLocalData(const Object& obj, Output& fw) { const CameraView& cameraview = static_cast(obj); fw.indent()<<"position "<