TOPDIR = ../../.. include $(TOPDIR)/Make/makedefs CXXFILES =\ AlphaFunc.cpp\ AnimationPath.cpp\ AutoTransform.cpp\ Billboard.cpp\ BlendFunc.cpp\ CameraNode.cpp\ CameraView.cpp\ ClearNode.cpp\ ClipNode.cpp\ ClipPlane.cpp\ ClusterCullingCallback.cpp\ ColorMask.cpp\ ConvexPlanarOccluder.cpp\ CoordinateSystemNode.cpp\ CullFace.cpp\ Depth.cpp\ Drawable.cpp\ EllipsoidModel.cpp\ Fog.cpp\ FragmentProgram.cpp\ FrontFace.cpp\ Geode.cpp\ Geometry.cpp\ Group.cpp\ Image.cpp\ Light.cpp\ LightModel.cpp\ LightSource.cpp\ LineStipple.cpp\ LineWidth.cpp\ LOD.cpp\ Material.cpp\ Matrix.cpp\ MatrixTransform.cpp\ NodeCallback.cpp\ Node.cpp\ Object.cpp\ OccluderNode.cpp\ PagedLOD.cpp\ Point.cpp\ PointSprite.cpp\ PolygonMode.cpp\ PolygonOffset.cpp\ PositionAttitudeTransform.cpp\ Program.cpp\ Projection.cpp\ ProxyNode.cpp\ ReaderWriterOSG.cpp\ Scissor.cpp\ Sequence.cpp\ ShadeModel.cpp\ Shader.cpp\ Shape.cpp\ ShapeDrawable.cpp\ StateSet.cpp\ Stencil.cpp\ Switch.cpp\ TessellationHints.cpp\ TexEnvCombine.cpp\ TexEnv.cpp\ TexEnvFilter.cpp\ TexGen.cpp\ TexGenNode.cpp\ TexMat.cpp\ Texture1D.cpp\ Texture2D.cpp\ Texture3D.cpp\ Texture.cpp\ TextureCubeMap.cpp\ TextureRectangle.cpp\ Transform.cpp\ Uniform.cpp\ VertexProgram.cpp\ Viewport.cpp\ LIBS += $(OSG_LIBS) $(OTHER_LIBS) TARGET_BASENAME = osg include $(TOPDIR)/Make/cygwin_plugin_def PLUGIN = $(PLUGIN_PREFIX)$(TARGET_BASENAME).$(PLUGIN_EXT) include $(TOPDIR)/Make/makerules