#include #include #include #include #include #include #include extern bool read_particle(osgDB::Input &fr, osgParticle::Particle &P); extern void write_particle(const osgParticle::Particle &P, osgDB::Output &fw); bool ConnectedParticleSystem_readLocalData(osg::Object &obj, osgDB::Input &fr); bool ConnectedParticleSystem_writeLocalData(const osg::Object &obj, osgDB::Output &fw); osgDB::RegisterDotOsgWrapperProxy ConnectedParticleSystem_Proxy ( new osgParticle::ConnectedParticleSystem, "ConnectedParticleSystem", "Object Drawable ParticleSystem ConnectedParticleSystem", ConnectedParticleSystem_readLocalData, ConnectedParticleSystem_writeLocalData ); bool ConnectedParticleSystem_readLocalData(osg::Object&, osgDB::Input&) { return false; } bool ConnectedParticleSystem_writeLocalData(const osg::Object&, osgDB::Output&) { return false; }