#include #include #include #include bool FireEffect_readLocalData(osg::Object &obj, osgDB::Input &fr); bool FireEffect_writeLocalData(const osg::Object &obj, osgDB::Output &fw); osgDB::RegisterDotOsgWrapperProxy FireEffect_Proxy ( new osgParticle::FireEffect(false), "FireEffect", "Object Node ParticleEffect FireEffect", FireEffect_readLocalData, FireEffect_writeLocalData ); bool FireEffect_readLocalData(osg::Object &, osgDB::Input &) { return false; } bool FireEffect_writeLocalData(const osg::Object &, osgDB::Output &) { return false; }