#include #include #include #include bool IOProgram_readLocalData(osg::Object &obj, osgDB::Input &fr); bool IOProgram_writeLocalData(const osg::Object &obj, osgDB::Output &fw); osgDB::RegisterDotOsgWrapperProxy g_IOProgramProxy ( 0, "Program", "Object Node ParticleProcessor Program", IOProgram_readLocalData, IOProgram_writeLocalData ); bool IOProgram_readLocalData(osg::Object &, osgDB::Input &) { return false; } bool IOProgram_writeLocalData(const osg::Object &, osgDB::Output &) { return false; }