/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include using namespace osgUtil; TransformAttributeFunctor::TransformAttributeFunctor(const osg::Matrix& m) { _m = m; _im.invert(_m); } TransformAttributeFunctor::~TransformAttributeFunctor() { } void TransformAttributeFunctor::apply(osg::Drawable::AttributeType type,unsigned int count,osg::Vec3* begin) { if (type == osg::Drawable::VERTICES) { osg::Vec3* end = begin+count; for (osg::Vec3* itr=begin;itr