// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osg::ClipPlane) I_BaseType(osg::StateAttribute); I_Constructor0(); I_Constructor2(IN, unsigned int, no, IN, const osg::Vec4d &, plane); I_Constructor2(IN, unsigned int, no, IN, const osg::Plane &, plane); I_Constructor5(IN, unsigned int, no, IN, double, a, IN, double, b, IN, double, c, IN, double, d); I_ConstructorWithDefaults2(IN, const osg::ClipPlane &, cp, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, libraryName); I_Method0(const char *, className); I_Method0(osg::StateAttribute::Type, getType); I_Method1(int, compare, IN, const osg::StateAttribute &, sa); I_Method0(unsigned int, getMember); I_Method1(bool, getModeUsage, IN, osg::StateAttribute::ModeUsage &, usage); I_Method1(void, setClipPlane, IN, const osg::Plane &, plane); I_Method4(void, setClipPlane, IN, double, a, IN, double, b, IN, double, c, IN, double, d); I_Method1(void, setClipPlane, IN, const osg::Vec4d &, plane); I_Method0(const osg::Vec4d &, getClipPlane); I_Method1(void, setClipPlaneNum, IN, unsigned int, num); I_Method0(unsigned int, getClipPlaneNum); I_Method1(void, apply, IN, osg::State &, state); I_Property(const osg::Vec4d &, ClipPlane); I_Property(unsigned int, ClipPlaneNum); I_ReadOnlyProperty(unsigned int, Member); I_ReadOnlyProperty(osg::StateAttribute::Type, Type); END_REFLECTOR