// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif TYPE_NAME_ALIAS(std::set< osg::ShadowVolumeOccluder >, osg::CollectOccludersVisitor::ShadowVolumeOccluderSet); BEGIN_OBJECT_REFLECTOR(osg::CollectOccludersVisitor) I_BaseType(osg::NodeVisitor); I_BaseType(osg::CullStack); I_Constructor0(); I_Method0(osg::CollectOccludersVisitor *, cloneType); I_Method0(void, reset); I_Method2(float, getDistanceToEyePoint, IN, const osg::Vec3 &, pos, IN, bool, withLODScale); I_Method2(float, getDistanceFromEyePoint, IN, const osg::Vec3 &, pos, IN, bool, withLODScale); I_Method1(void, apply, IN, osg::Node &, x); I_Method1(void, apply, IN, osg::Transform &, node); I_Method1(void, apply, IN, osg::Projection &, node); I_Method1(void, apply, IN, osg::Switch &, node); I_Method1(void, apply, IN, osg::LOD &, node); I_Method1(void, apply, IN, osg::OccluderNode &, node); I_Method1(void, setMinimumShadowOccluderVolume, IN, float, vol); I_Method0(float, getMinimumShadowOccluderVolume); I_Method1(void, setMaximumNumberOfActiveOccluders, IN, unsigned int, num); I_Method0(unsigned int, getMaximumNumberOfActiveOccluders); I_Method1(void, setCreateDrawablesOnOccludeNodes, IN, bool, flag); I_Method0(bool, getCreateDrawablesOnOccludeNodes); I_Method1(void, setCollectedOcculderSet, IN, const osg::CollectOccludersVisitor::ShadowVolumeOccluderSet &, svol); I_Method0(osg::CollectOccludersVisitor::ShadowVolumeOccluderSet &, getCollectedOccluderSet); I_Method0(const osg::CollectOccludersVisitor::ShadowVolumeOccluderSet &, getCollectedOccluderSet); I_Method0(void, removeOccludedOccluders); I_ReadOnlyProperty(osg::CollectOccludersVisitor::ShadowVolumeOccluderSet &, CollectedOccluderSet); I_WriteOnlyProperty(const osg::CollectOccludersVisitor::ShadowVolumeOccluderSet &, CollectedOcculderSet); I_Property(bool, CreateDrawablesOnOccludeNodes); I_Property(unsigned int, MaximumNumberOfActiveOccluders); I_Property(float, MinimumShadowOccluderVolume); END_REFLECTOR STD_SET_REFLECTOR(std::set< osg::ShadowVolumeOccluder >);