// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif TYPE_NAME_ALIAS(std::vector< osg::Node * >, osg::Drawable::ParentList); TYPE_NAME_ALIAS(unsigned int, osg::Drawable::AttributeType); BEGIN_ENUM_REFLECTOR(osg::Drawable::AttributeTypes) I_EnumLabel(osg::Drawable::VERTICES); I_EnumLabel(osg::Drawable::WEIGHTS); I_EnumLabel(osg::Drawable::NORMALS); I_EnumLabel(osg::Drawable::COLORS); I_EnumLabel(osg::Drawable::SECONDARY_COLORS); I_EnumLabel(osg::Drawable::FOG_COORDS); I_EnumLabel(osg::Drawable::ATTRIBUTE_6); I_EnumLabel(osg::Drawable::ATTRIBUTE_7); I_EnumLabel(osg::Drawable::TEXTURE_COORDS); I_EnumLabel(osg::Drawable::TEXTURE_COORDS_0); I_EnumLabel(osg::Drawable::TEXTURE_COORDS_1); I_EnumLabel(osg::Drawable::TEXTURE_COORDS_2); I_EnumLabel(osg::Drawable::TEXTURE_COORDS_3); I_EnumLabel(osg::Drawable::TEXTURE_COORDS_4); I_EnumLabel(osg::Drawable::TEXTURE_COORDS_5); I_EnumLabel(osg::Drawable::TEXTURE_COORDS_6); I_EnumLabel(osg::Drawable::TEXTURE_COORDS_7); END_REFLECTOR BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::Drawable) I_BaseType(osg::Object); I_Constructor0(); I_ConstructorWithDefaults2(IN, const osg::Drawable &, drawable, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, libraryName); I_Method0(const char *, className); I_Method0(osg::Geometry *, asGeometry); I_Method0(const osg::Geometry *, asGeometry); I_Method0(const osg::Drawable::ParentList &, getParents); I_Method0(osg::Drawable::ParentList, getParents); I_Method1(osg::Node *, getParent, IN, unsigned int, i); I_Method1(const osg::Node *, getParent, IN, unsigned int, i); I_Method0(unsigned int, getNumParents); I_Method1(void, setStateSet, IN, osg::StateSet *, stateset); I_Method0(osg::StateSet *, getStateSet); I_Method0(const osg::StateSet *, getStateSet); I_Method0(osg::StateSet *, getOrCreateStateSet); I_Method1(void, setInitialBound, IN, const osg::BoundingBox &, bbox); I_Method0(const osg::BoundingBox &, getInitialBound); I_Method0(void, dirtyBound); I_Method0(const osg::BoundingBox &, getBound); I_Method0(osg::BoundingBox, computeBound); I_Method1(void, setComputeBoundingBoxCallback, IN, osg::Drawable::ComputeBoundingBoxCallback *, callback); I_Method0(osg::Drawable::ComputeBoundingBoxCallback *, getComputeBoundingBoxCallback); I_Method0(const osg::Drawable::ComputeBoundingBoxCallback *, getComputeBoundingBoxCallback); I_Method1(void, setShape, IN, osg::Shape *, shape); I_Method0(osg::Shape *, getShape); I_Method0(const osg::Shape *, getShape); I_Method1(void, setSupportsDisplayList, IN, bool, flag); I_Method0(bool, getSupportsDisplayList); I_Method1(void, setUseDisplayList, IN, bool, flag); I_Method0(bool, getUseDisplayList); I_Method1(GLuint &, getDisplayList, IN, unsigned int, contextID); I_Method1(void, setUseVertexBufferObjects, IN, bool, flag); I_Method0(bool, getUseVertexBufferObjects); I_Method0(void, dirtyDisplayList); I_Method0(unsigned int, getGLObjectSizeHint); I_Method1(void, draw, IN, osg::State &, state); I_Method1(void, compileGLObjects, IN, osg::State &, state); I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, state, 0); I_Method1(void, setUpdateCallback, IN, osg::Drawable::UpdateCallback *, ac); I_Method0(osg::Drawable::UpdateCallback *, getUpdateCallback); I_Method0(const osg::Drawable::UpdateCallback *, getUpdateCallback); I_Method0(bool, requiresUpdateTraversal); I_Method1(void, setEventCallback, IN, osg::Drawable::EventCallback *, ac); I_Method0(osg::Drawable::EventCallback *, getEventCallback); I_Method0(const osg::Drawable::EventCallback *, getEventCallback); I_Method0(bool, requiresEventTraversal); I_Method1(void, setCullCallback, IN, osg::Drawable::CullCallback *, cc); I_Method0(osg::Drawable::CullCallback *, getCullCallback); I_Method0(const osg::Drawable::CullCallback *, getCullCallback); I_Method1(void, setDrawCallback, IN, osg::Drawable::DrawCallback *, dc); I_Method0(osg::Drawable::DrawCallback *, getDrawCallback); I_Method0(const osg::Drawable::DrawCallback *, getDrawCallback); I_Method1(void, drawImplementation, IN, osg::State &, state); I_Method1(bool, supports, IN, const osg::Drawable::AttributeFunctor &, x); I_Method1(void, accept, IN, osg::Drawable::AttributeFunctor &, x); I_Method1(bool, supports, IN, const osg::Drawable::ConstAttributeFunctor &, x); I_Method1(void, accept, IN, osg::Drawable::ConstAttributeFunctor &, x); I_Method1(bool, supports, IN, const osg::PrimitiveFunctor &, x); I_Method1(void, accept, IN, osg::PrimitiveFunctor &, x); I_Method1(bool, supports, IN, const osg::PrimitiveIndexFunctor &, x); I_Method1(void, accept, IN, osg::PrimitiveIndexFunctor &, x); I_StaticMethodWithDefaults2(GLuint, generateDisplayList, IN, unsigned int, contextID, , IN, unsigned int, sizeHint, 0); I_StaticMethod1(void, setMinimumNumberOfDisplayListsToRetainInCache, IN, unsigned int, minimum); I_StaticMethod0(unsigned int, getMinimumNumberOfDisplayListsToRetainInCache); I_StaticMethodWithDefaults3(void, deleteDisplayList, IN, unsigned int, contextID, , IN, GLuint, globj, , IN, unsigned int, sizeHint, 0); I_StaticMethod1(void, flushAllDeletedDisplayLists, IN, unsigned int, contextID); I_StaticMethod2(void, flushDeletedDisplayLists, IN, unsigned int, contextID, IN, double &, availableTime); I_StaticMethod2(void, deleteVertexBufferObject, IN, unsigned int, contextID, IN, GLuint, globj); I_StaticMethod3(void, flushDeletedVertexBufferObjects, IN, unsigned int, contextID, IN, double, currentTime, IN, double &, availableTime); I_StaticMethod2(osg::Drawable::Extensions *, getExtensions, IN, unsigned int, contextID, IN, bool, createIfNotInitalized); I_StaticMethod2(void, setExtensions, IN, unsigned int, contextID, IN, osg::Drawable::Extensions *, extensions); I_ReadOnlyProperty(const osg::BoundingBox &, Bound); I_Property(osg::Drawable::ComputeBoundingBoxCallback *, ComputeBoundingBoxCallback); I_Property(osg::Drawable::CullCallback *, CullCallback); I_Property(osg::Drawable::DrawCallback *, DrawCallback); I_Property(osg::Drawable::EventCallback *, EventCallback); I_ReadOnlyProperty(unsigned int, GLObjectSizeHint); I_Property(const osg::BoundingBox &, InitialBound); I_ArrayProperty_G(osg::Node *, Parent, Parents, unsigned int, void); I_ReadOnlyProperty(osg::Drawable::ParentList, Parents); I_Property(osg::Shape *, Shape); I_Property(osg::StateSet *, StateSet); I_Property(bool, SupportsDisplayList); I_Property(osg::Drawable::UpdateCallback *, UpdateCallback); I_Property(bool, UseDisplayList); I_Property(bool, UseVertexBufferObjects); END_REFLECTOR BEGIN_VALUE_REFLECTOR(osg::Drawable::AttributeFunctor) I_Constructor0(); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, GLbyte *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, GLshort *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, GLint *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, GLubyte *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, GLushort *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, GLuint *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, float *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, osg::Vec2 *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, osg::Vec3 *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, osg::Vec4 *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, osg::Vec4ub *, x); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osg::Drawable::ComputeBoundingBoxCallback) I_BaseType(osg::Object); I_Constructor0(); I_Constructor2(IN, const osg::Drawable::ComputeBoundingBoxCallback &, x, IN, const osg::CopyOp &, x); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, libraryName); I_Method0(const char *, className); I_Method1(osg::BoundingBox, computeBound, IN, const osg::Drawable &, x); END_REFLECTOR BEGIN_VALUE_REFLECTOR(osg::Drawable::ConstAttributeFunctor) I_Constructor0(); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLbyte *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLshort *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLint *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLubyte *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLushort *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLuint *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const float *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::Vec2 *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::Vec3 *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::Vec4 *, x); I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::Vec4ub *, x); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osg::Drawable::CullCallback) I_VirtualBaseType(osg::Object); I_Constructor0(); I_Constructor2(IN, const osg::Drawable::CullCallback &, x, IN, const osg::CopyOp &, x); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, libraryName); I_Method0(const char *, className); I_Method3(bool, cull, IN, osg::NodeVisitor *, x, IN, osg::Drawable *, x, IN, osg::State *, x); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osg::Drawable::DrawCallback) I_VirtualBaseType(osg::Object); I_Constructor0(); I_Constructor2(IN, const osg::Drawable::DrawCallback &, x, IN, const osg::CopyOp &, x); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, libraryName); I_Method0(const char *, className); I_Method2(void, drawImplementation, IN, osg::State &, x, IN, const osg::Drawable *, x); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osg::Drawable::EventCallback) I_VirtualBaseType(osg::Object); I_Constructor0(); I_Constructor2(IN, const osg::Drawable::EventCallback &, x, IN, const osg::CopyOp &, x); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, libraryName); I_Method0(const char *, className); I_Method2(void, event, IN, osg::NodeVisitor *, x, IN, osg::Drawable *, x); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osg::Drawable::Extensions) I_BaseType(osg::Referenced); I_Constructor1(IN, unsigned int, contextID); I_Constructor1(IN, const osg::Drawable::Extensions &, rhs); I_Method1(void, lowestCommonDenominator, IN, const osg::Drawable::Extensions &, rhs); I_Method1(void, setupGLExtenions, IN, unsigned int, contextID); I_Method1(void, setVertexProgramSupported, IN, bool, flag); I_Method0(bool, isVertexProgramSupported); I_Method1(void, setSecondaryColorSupported, IN, bool, flag); I_Method0(bool, isSecondaryColorSupported); I_Method1(void, setFogCoordSupported, IN, bool, flag); I_Method0(bool, isFogCoordSupported); I_Method1(void, setMultiTexSupported, IN, bool, flag); I_Method0(bool, isMultiTexSupported); I_Method1(void, setOcclusionQuerySupported, IN, bool, flag); I_Method0(bool, isOcclusionQuerySupported); I_Method1(void, setARBOcclusionQuerySupported, IN, bool, flag); I_Method0(bool, isARBOcclusionQuerySupported); I_Method1(void, glSecondaryColor3ubv, IN, const GLubyte *, coord); I_Method1(void, glSecondaryColor3fv, IN, const GLfloat *, coord); I_Method1(void, glFogCoordfv, IN, const GLfloat *, coord); I_Method2(void, glMultiTexCoord1f, IN, GLenum, target, IN, GLfloat, coord); I_Method2(void, glMultiTexCoord2fv, IN, GLenum, target, IN, const GLfloat *, coord); I_Method2(void, glMultiTexCoord3fv, IN, GLenum, target, IN, const GLfloat *, coord); I_Method2(void, glMultiTexCoord4fv, IN, GLenum, target, IN, const GLfloat *, coord); I_Method2(void, glVertexAttrib1s, IN, unsigned int, index, IN, GLshort, s); I_Method2(void, glVertexAttrib1f, IN, unsigned int, index, IN, GLfloat, f); I_Method2(void, glVertexAttrib2fv, IN, unsigned int, index, IN, const GLfloat *, v); I_Method2(void, glVertexAttrib3fv, IN, unsigned int, index, IN, const GLfloat *, v); I_Method2(void, glVertexAttrib4fv, IN, unsigned int, index, IN, const GLfloat *, v); I_Method2(void, glVertexAttrib4ubv, IN, unsigned int, index, IN, const GLubyte *, v); I_Method2(void, glVertexAttrib4Nubv, IN, unsigned int, index, IN, const GLubyte *, v); I_Method2(void, glGenBuffers, IN, GLsizei, n, IN, GLuint *, buffers); I_Method2(void, glBindBuffer, IN, GLenum, target, IN, GLuint, buffer); I_Method4(void, glBufferData, IN, GLenum, target, IN, GLsizeiptrARB, size, IN, const GLvoid *, data, IN, GLenum, usage); I_Method4(void, glBufferSubData, IN, GLenum, target, IN, GLintptrARB, offset, IN, GLsizeiptrARB, size, IN, const GLvoid *, data); I_Method2(void, glDeleteBuffers, IN, GLsizei, n, IN, const GLuint *, buffers); I_Method1(GLboolean, glIsBuffer, IN, GLuint, buffer); I_Method4(void, glGetBufferSubData, IN, GLenum, target, IN, GLintptrARB, offset, IN, GLsizeiptrARB, size, IN, GLvoid *, data); I_Method2(GLvoid *, glMapBuffer, IN, GLenum, target, IN, GLenum, access); I_Method1(GLboolean, glUnmapBuffer, IN, GLenum, target); I_Method3(void, glGetBufferParameteriv, IN, GLenum, target, IN, GLenum, pname, IN, GLint *, params); I_Method3(void, glGetBufferPointerv, IN, GLenum, target, IN, GLenum, pname, IN, GLvoid **, params); I_Method2(void, glGenOcclusionQueries, IN, GLsizei, n, IN, GLuint *, ids); I_Method2(void, glDeleteOcclusionQueries, IN, GLsizei, n, IN, const GLuint *, ids); I_Method1(GLboolean, glIsOcclusionQuery, IN, GLuint, id); I_Method1(void, glBeginOcclusionQuery, IN, GLuint, id); I_Method0(void, glEndOcclusionQuery); I_Method3(void, glGetOcclusionQueryiv, IN, GLuint, id, IN, GLenum, pname, IN, GLint *, params); I_Method3(void, glGetOcclusionQueryuiv, IN, GLuint, id, IN, GLenum, pname, IN, GLuint *, params); I_Method3(void, glGetQueryiv, IN, GLenum, target, IN, GLenum, pname, IN, GLint *, params); I_Method2(void, glGenQueries, IN, GLsizei, n, IN, GLuint *, ids); I_Method2(void, glBeginQuery, IN, GLenum, target, IN, GLuint, id); I_Method1(void, glEndQuery, IN, GLenum, target); I_Method1(GLboolean, glIsQuery, IN, GLuint, id); I_Method2(void, glDeleteQueries, IN, GLsizei, n, IN, const GLuint *, ids); I_Method3(void, glGetQueryObjectiv, IN, GLuint, id, IN, GLenum, pname, IN, GLint *, params); I_Method3(void, glGetQueryObjectuiv, IN, GLuint, id, IN, GLenum, pname, IN, GLuint *, params); I_WriteOnlyProperty(bool, ARBOcclusionQuerySupported); I_WriteOnlyProperty(bool, FogCoordSupported); I_WriteOnlyProperty(bool, MultiTexSupported); I_WriteOnlyProperty(bool, OcclusionQuerySupported); I_WriteOnlyProperty(bool, SecondaryColorSupported); I_WriteOnlyProperty(bool, VertexProgramSupported); I_WriteOnlyProperty(unsigned int, upGLExtenions); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osg::Drawable::UpdateCallback) I_VirtualBaseType(osg::Object); I_Constructor0(); I_Constructor2(IN, const osg::Drawable::UpdateCallback &, x, IN, const osg::CopyOp &, x); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, libraryName); I_Method0(const char *, className); I_Method2(void, update, IN, osg::NodeVisitor *, x, IN, osg::Drawable *, x); END_REFLECTOR STD_VECTOR_REFLECTOR(std::vector< osg::Node * >);