// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_ENUM_REFLECTOR(osg::Fog::Mode) I_EnumLabel(osg::Fog::LINEAR); I_EnumLabel(osg::Fog::EXP); I_EnumLabel(osg::Fog::EXP2); END_REFLECTOR BEGIN_ENUM_REFLECTOR(osg::Fog::FogCoordinateSource) I_EnumLabel(osg::Fog::FOG_COORDINATE); I_EnumLabel(osg::Fog::FRAGMENT_DEPTH); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osg::Fog) I_BaseType(osg::StateAttribute); I_Constructor0(); I_ConstructorWithDefaults2(IN, const osg::Fog &, fog, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, libraryName); I_Method0(const char *, className); I_Method0(osg::StateAttribute::Type, getType); I_Method1(int, compare, IN, const osg::StateAttribute &, sa); I_Method1(bool, getModeUsage, IN, osg::StateAttribute::ModeUsage &, usage); I_Method1(void, setMode, IN, osg::Fog::Mode, mode); I_Method0(osg::Fog::Mode, getMode); I_Method1(void, setDensity, IN, float, density); I_Method0(float, getDensity); I_Method1(void, setStart, IN, float, start); I_Method0(float, getStart); I_Method1(void, setEnd, IN, float, end); I_Method0(float, getEnd); I_Method1(void, setColor, IN, const osg::Vec4 &, color); I_Method0(const osg::Vec4 &, getColor); I_Method1(void, setFogCoordinateSource, IN, GLint, source); I_Method0(GLint, getFogCoordinateSource); I_Method1(void, apply, IN, osg::State &, state); I_Property(const osg::Vec4 &, Color); I_Property(float, Density); I_Property(float, End); I_Property(GLint, FogCoordinateSource); I_Property(osg::Fog::Mode, Mode); I_Property(float, Start); I_ReadOnlyProperty(osg::StateAttribute::Type, Type); END_REFLECTOR