// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif TYPE_NAME_ALIAS(void , osg::FBOExtensions::TglBindRenderbufferEXT); TYPE_NAME_ALIAS(void , osg::FBOExtensions::TglDeleteRenderbuffersEXT); TYPE_NAME_ALIAS(void , osg::FBOExtensions::TglGenRenderbuffersEXT); TYPE_NAME_ALIAS(void , osg::FBOExtensions::TglRenderbufferStorageEXT); TYPE_NAME_ALIAS(void , osg::FBOExtensions::TglBindFramebufferEXT); TYPE_NAME_ALIAS(void , osg::FBOExtensions::TglDeleteFramebuffersEXT); TYPE_NAME_ALIAS(void , osg::FBOExtensions::TglGenFramebuffersEXT); TYPE_NAME_ALIAS(GLenum , osg::FBOExtensions::TglCheckFramebufferStatusEXT); TYPE_NAME_ALIAS(void , osg::FBOExtensions::TglFramebufferTexture1DEXT); TYPE_NAME_ALIAS(void , osg::FBOExtensions::TglFramebufferTexture2DEXT); TYPE_NAME_ALIAS(void , osg::FBOExtensions::TglFramebufferTexture3DEXT); TYPE_NAME_ALIAS(void , osg::FBOExtensions::TglFramebufferRenderbufferEXT); TYPE_NAME_ALIAS(void , osg::FBOExtensions::TglGenerateMipmapEXT); BEGIN_OBJECT_REFLECTOR(osg::FBOExtensions) I_BaseType(osg::Referenced); I_Method0(bool, isSupported); I_StaticMethod2(osg::FBOExtensions *, instance, IN, unsigned, contextID, IN, bool, createIfNotInitalized); I_PublicMemberProperty(osg::FBOExtensions::TglBindRenderbufferEXT *, glBindRenderbufferEXT); I_PublicMemberProperty(osg::FBOExtensions::TglGenRenderbuffersEXT *, glGenRenderbuffersEXT); I_PublicMemberProperty(osg::FBOExtensions::TglDeleteRenderbuffersEXT *, glDeleteRenderbuffersEXT); I_PublicMemberProperty(osg::FBOExtensions::TglRenderbufferStorageEXT *, glRenderbufferStorageEXT); I_PublicMemberProperty(osg::FBOExtensions::TglBindFramebufferEXT *, glBindFramebufferEXT); I_PublicMemberProperty(osg::FBOExtensions::TglDeleteFramebuffersEXT *, glDeleteFramebuffersEXT); I_PublicMemberProperty(osg::FBOExtensions::TglGenFramebuffersEXT *, glGenFramebuffersEXT); I_PublicMemberProperty(osg::FBOExtensions::TglCheckFramebufferStatusEXT *, glCheckFramebufferStatusEXT); I_PublicMemberProperty(osg::FBOExtensions::TglFramebufferTexture1DEXT *, glFramebufferTexture1DEXT); I_PublicMemberProperty(osg::FBOExtensions::TglFramebufferTexture2DEXT *, glFramebufferTexture2DEXT); I_PublicMemberProperty(osg::FBOExtensions::TglFramebufferTexture3DEXT *, glFramebufferTexture3DEXT); I_PublicMemberProperty(osg::FBOExtensions::TglFramebufferRenderbufferEXT *, glFramebufferRenderbufferEXT); I_PublicMemberProperty(osg::FBOExtensions::TglGenerateMipmapEXT *, glGenerateMipmapEXT); END_REFLECTOR BEGIN_VALUE_REFLECTOR(osg::FrameBufferAttachment) I_Constructor0(); I_Constructor1(IN, const osg::FrameBufferAttachment &, copy); I_Constructor1(IN, osg::RenderBuffer *, target); I_ConstructorWithDefaults2(IN, osg::Texture1D *, target, , IN, int, level, 0); I_ConstructorWithDefaults2(IN, osg::Texture2D *, target, , IN, int, level, 0); I_ConstructorWithDefaults3(IN, osg::Texture3D *, target, , IN, int, zoffset, , IN, int, level, 0); I_ConstructorWithDefaults3(IN, osg::TextureCubeMap *, target, , IN, int, face, , IN, int, level, 0); I_Constructor1(IN, osg::TextureRectangle *, target); I_Constructor1(IN, osg::CameraNode::Attachment &, attachment); I_Method2(void, createRequiredTexturesAndApplyGenerateMipMap, IN, osg::State &, state, IN, const osg::FBOExtensions *, ext); I_Method3(void, attach, IN, osg::State &, state, IN, GLenum, attachment_point, IN, const osg::FBOExtensions *, ext); I_Method1(int, compare, IN, const osg::FrameBufferAttachment &, fa); END_REFLECTOR TYPE_NAME_ALIAS(std::map< GLenum COMMA osg::FrameBufferAttachment >, osg::FrameBufferObject::AttachmentMap); BEGIN_OBJECT_REFLECTOR(osg::FrameBufferObject) I_BaseType(osg::StateAttribute); I_Constructor0(); I_ConstructorWithDefaults2(IN, const osg::FrameBufferObject &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, libraryName); I_Method0(const char *, className); I_Method0(osg::StateAttribute::Type, getType); I_Method0(const osg::FrameBufferObject::AttachmentMap &, getAttachmentMap); I_Method1(bool, hasAttachment, IN, GLenum, attachment_point); I_Method1(const osg::FrameBufferAttachment &, getAttachment, IN, GLenum, attachment_point); I_Method2(void, setAttachment, IN, GLenum, attachment_point, IN, const osg::FrameBufferAttachment &, attachment); I_Method1(int, compare, IN, const osg::StateAttribute &, sa); I_Method1(void, apply, IN, osg::State &, state); I_StaticMethod2(void, deleteFrameBufferObject, IN, unsigned int, contextID, IN, GLuint, program); I_StaticMethod3(void, flushDeletedFrameBufferObjects, IN, unsigned int, contextID, IN, double, currentTime, IN, double &, availableTime); I_IndexedProperty1(const osg::FrameBufferAttachment &, Attachment, GLenum, attachment_point); I_ReadOnlyProperty(const osg::FrameBufferObject::AttachmentMap &, AttachmentMap); I_ReadOnlyProperty(osg::StateAttribute::Type, Type); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osg::RenderBuffer) I_BaseType(osg::Object); I_Constructor0(); I_Constructor3(IN, int, width, IN, int, height, IN, GLenum, internalFormat); I_ConstructorWithDefaults2(IN, const osg::RenderBuffer &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, libraryName); I_Method0(const char *, className); I_Method0(int, getWidth); I_Method0(int, getHeight); I_Method1(void, setWidth, IN, int, w); I_Method1(void, setHeight, IN, int, h); I_Method2(void, setSize, IN, int, w, IN, int, h); I_Method0(GLenum, getInternalFormat); I_Method1(void, setInternalFormat, IN, GLenum, format); I_Method2(GLuint, getObjectID, IN, unsigned int, contextID, IN, const osg::FBOExtensions *, ext); I_Method1(int, compare, IN, const osg::RenderBuffer &, rb); I_StaticMethod2(void, deleteRenderBuffer, IN, unsigned int, contextID, IN, GLuint, rb); I_StaticMethod3(void, flushDeletedRenderBuffers, IN, unsigned int, contextID, IN, double, currentTime, IN, double &, availableTime); I_Property(int, Height); I_Property(GLenum, InternalFormat); I_Property(int, Width); END_REFLECTOR STD_MAP_REFLECTOR(std::map< GLenum COMMA osg::FrameBufferAttachment >);