// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif TYPE_NAME_ALIAS(std::vector< osg::Geometry::ArrayData >, osg::Geometry::ArrayList); TYPE_NAME_ALIAS(std::vector< osg::ref_ptr< osg::PrimitiveSet > >, osg::Geometry::PrimitiveSetList); BEGIN_ENUM_REFLECTOR(osg::Geometry::AttributeBinding) I_EnumLabel(osg::Geometry::BIND_OFF); I_EnumLabel(osg::Geometry::BIND_OVERALL); I_EnumLabel(osg::Geometry::BIND_PER_PRIMITIVE_SET); I_EnumLabel(osg::Geometry::BIND_PER_PRIMITIVE); I_EnumLabel(osg::Geometry::BIND_PER_VERTEX); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osg::Geometry) I_BaseType(osg::Drawable); I_Constructor0(); I_ConstructorWithDefaults2(IN, const osg::Geometry &, geometry, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, libraryName); I_Method0(const char *, className); I_Method0(osg::Geometry *, asGeometry); I_Method0(const osg::Geometry *, asGeometry); I_Method0(bool, empty); I_Method1(void, setVertexArray, IN, osg::Array *, array); I_Method0(osg::Array *, getVertexArray); I_Method0(const osg::Array *, getVertexArray); I_Method1(void, setVertexIndices, IN, osg::IndexArray *, array); I_Method0(osg::IndexArray *, getVertexIndices); I_Method0(const osg::IndexArray *, getVertexIndices); I_Method1(void, setVertexData, IN, const osg::Geometry::ArrayData &, arrayData); I_Method0(osg::Geometry::ArrayData &, getVertexData); I_Method0(const osg::Geometry::ArrayData &, getVertexData); I_Method1(void, setNormalBinding, IN, osg::Geometry::AttributeBinding, ab); I_Method0(osg::Geometry::AttributeBinding, getNormalBinding); I_Method1(void, setNormalArray, IN, osg::Array *, array); I_Method0(osg::Array *, getNormalArray); I_Method0(const osg::Array *, getNormalArray); I_Method1(void, setNormalIndices, IN, osg::IndexArray *, array); I_Method0(osg::IndexArray *, getNormalIndices); I_Method0(const osg::IndexArray *, getNormalIndices); I_Method1(void, setNormalData, IN, const osg::Geometry::ArrayData &, arrayData); I_Method0(osg::Geometry::ArrayData &, getNormalData); I_Method0(const osg::Geometry::ArrayData &, getNormalData); I_Method1(void, setColorBinding, IN, osg::Geometry::AttributeBinding, ab); I_Method0(osg::Geometry::AttributeBinding, getColorBinding); I_Method1(void, setColorArray, IN, osg::Array *, array); I_Method0(osg::Array *, getColorArray); I_Method0(const osg::Array *, getColorArray); I_Method1(void, setColorIndices, IN, osg::IndexArray *, array); I_Method0(osg::IndexArray *, getColorIndices); I_Method0(const osg::IndexArray *, getColorIndices); I_Method1(void, setColorData, IN, const osg::Geometry::ArrayData &, arrayData); I_Method0(osg::Geometry::ArrayData &, getColorData); I_Method0(const osg::Geometry::ArrayData &, getColorData); I_Method1(void, setSecondaryColorBinding, IN, osg::Geometry::AttributeBinding, ab); I_Method0(osg::Geometry::AttributeBinding, getSecondaryColorBinding); I_Method1(void, setSecondaryColorArray, IN, osg::Array *, array); I_Method0(osg::Array *, getSecondaryColorArray); I_Method0(const osg::Array *, getSecondaryColorArray); I_Method1(void, setSecondaryColorIndices, IN, osg::IndexArray *, array); I_Method0(osg::IndexArray *, getSecondaryColorIndices); I_Method0(const osg::IndexArray *, getSecondaryColorIndices); I_Method1(void, setSecondaryColorData, IN, const osg::Geometry::ArrayData &, arrayData); I_Method0(osg::Geometry::ArrayData &, getSecondaryColorData); I_Method0(const osg::Geometry::ArrayData &, getSecondaryColorData); I_Method1(void, setFogCoordBinding, IN, osg::Geometry::AttributeBinding, ab); I_Method0(osg::Geometry::AttributeBinding, getFogCoordBinding); I_Method1(void, setFogCoordArray, IN, osg::Array *, array); I_Method0(osg::Array *, getFogCoordArray); I_Method0(const osg::Array *, getFogCoordArray); I_Method1(void, setFogCoordIndices, IN, osg::IndexArray *, array); I_Method0(osg::IndexArray *, getFogCoordIndices); I_Method0(const osg::IndexArray *, getFogCoordIndices); I_Method1(void, setFogCoordData, IN, const osg::Geometry::ArrayData &, arrayData); I_Method0(osg::Geometry::ArrayData &, getFogCoordData); I_Method0(const osg::Geometry::ArrayData &, getFogCoordData); I_Method2(void, setTexCoordArray, IN, unsigned int, unit, IN, osg::Array *, x); I_Method1(osg::Array *, getTexCoordArray, IN, unsigned int, unit); I_Method1(const osg::Array *, getTexCoordArray, IN, unsigned int, unit); I_Method2(void, setTexCoordIndices, IN, unsigned int, unit, IN, osg::IndexArray *, x); I_Method1(osg::IndexArray *, getTexCoordIndices, IN, unsigned int, unit); I_Method1(const osg::IndexArray *, getTexCoordIndices, IN, unsigned int, unit); I_Method2(void, setTexCoordData, IN, unsigned int, index, IN, const osg::Geometry::ArrayData &, arrayData); I_Method1(osg::Geometry::ArrayData &, getTexCoordData, IN, unsigned int, index); I_Method1(const osg::Geometry::ArrayData &, getTexCoordData, IN, unsigned int, index); I_Method0(unsigned int, getNumTexCoordArrays); I_Method0(osg::Geometry::ArrayList &, getTexCoordArrayList); I_Method0(const osg::Geometry::ArrayList &, getTexCoordArrayList); I_Method2(void, setVertexAttribArray, IN, unsigned int, index, IN, osg::Array *, array); I_Method1(osg::Array *, getVertexAttribArray, IN, unsigned int, index); I_Method1(const osg::Array *, getVertexAttribArray, IN, unsigned int, index); I_Method2(void, setVertexAttribIndices, IN, unsigned int, index, IN, osg::IndexArray *, array); I_Method1(osg::IndexArray *, getVertexAttribIndices, IN, unsigned int, index); I_Method1(const osg::IndexArray *, getVertexAttribIndices, IN, unsigned int, index); I_Method2(void, setVertexAttribBinding, IN, unsigned int, index, IN, osg::Geometry::AttributeBinding, ab); I_Method1(osg::Geometry::AttributeBinding, getVertexAttribBinding, IN, unsigned int, index); I_Method2(void, setVertexAttribNormalize, IN, unsigned int, index, IN, GLboolean, norm); I_Method1(GLboolean, getVertexAttribNormalize, IN, unsigned int, index); I_Method2(void, setVertexAttribData, IN, unsigned int, index, IN, const osg::Geometry::ArrayData &, arrayData); I_Method1(osg::Geometry::ArrayData &, getVertexAttribData, IN, unsigned int, index); I_Method1(const osg::Geometry::ArrayData &, getVertexAttribData, IN, unsigned int, index); I_Method0(unsigned int, getNumVertexAttribArrays); I_Method0(osg::Geometry::ArrayList &, getVertexAttribArrayList); I_Method0(const osg::Geometry::ArrayList &, getVertexAttribArrayList); I_Method1(void, setPrimitiveSetList, IN, const osg::Geometry::PrimitiveSetList &, primitives); I_Method0(osg::Geometry::PrimitiveSetList &, getPrimitiveSetList); I_Method0(const osg::Geometry::PrimitiveSetList &, getPrimitiveSetList); I_Method0(unsigned int, getNumPrimitiveSets); I_Method1(osg::PrimitiveSet *, getPrimitiveSet, IN, unsigned int, pos); I_Method1(const osg::PrimitiveSet *, getPrimitiveSet, IN, unsigned int, pos); I_Method1(bool, addPrimitiveSet, IN, osg::PrimitiveSet *, primitiveset); I_Method2(bool, setPrimitiveSet, IN, unsigned int, i, IN, osg::PrimitiveSet *, primitiveset); I_Method2(bool, insertPrimitiveSet, IN, unsigned int, i, IN, osg::PrimitiveSet *, primitiveset); I_MethodWithDefaults2(bool, removePrimitiveSet, IN, unsigned int, i, , IN, unsigned int, numElementsToRemove, 1); I_Method1(unsigned int, getPrimitiveSetIndex, IN, const osg::PrimitiveSet *, primitiveset); I_Method1(void, setFastPathHint, IN, bool, on); I_Method0(bool, getFastPathHint); I_Method0(bool, areFastPathsUsed); I_Method0(bool, computeFastPathsUsed); I_Method0(bool, verifyBindings); I_Method0(void, computeCorrectBindingsAndArraySizes); I_Method0(bool, suitableForOptimization); I_Method1(void, copyToAndOptimize, IN, osg::Geometry &, target); I_Method0(void, computeInternalOptimizedGeometry); I_Method0(void, removeInternalOptimizedGeometry); I_Method1(void, setInternalOptimizedGeometry, IN, osg::Geometry *, geometry); I_Method0(osg::Geometry *, getInternalOptimizedGeometry); I_Method0(const osg::Geometry *, getInternalOptimizedGeometry); I_Method0(unsigned int, getGLObjectSizeHint); I_Method1(void, drawImplementation, IN, osg::State &, state); I_Method1(bool, supports, IN, const osg::Drawable::AttributeFunctor &, x); I_Method1(void, accept, IN, osg::Drawable::AttributeFunctor &, af); I_Method1(bool, supports, IN, const osg::Drawable::ConstAttributeFunctor &, x); I_Method1(void, accept, IN, osg::Drawable::ConstAttributeFunctor &, af); I_Method1(bool, supports, IN, const osg::PrimitiveFunctor &, x); I_Method1(void, accept, IN, osg::PrimitiveFunctor &, pf); I_Method1(bool, supports, IN, const osg::PrimitiveIndexFunctor &, x); I_Method1(void, accept, IN, osg::PrimitiveIndexFunctor &, pf); I_Property(osg::Array *, ColorArray); I_Property(osg::Geometry::AttributeBinding, ColorBinding); I_Property(const osg::Geometry::ArrayData &, ColorData); I_Property(osg::IndexArray *, ColorIndices); I_Property(bool, FastPathHint); I_Property(osg::Array *, FogCoordArray); I_Property(osg::Geometry::AttributeBinding, FogCoordBinding); I_Property(const osg::Geometry::ArrayData &, FogCoordData); I_Property(osg::IndexArray *, FogCoordIndices); I_ReadOnlyProperty(unsigned int, GLObjectSizeHint); I_Property(osg::Geometry *, InternalOptimizedGeometry); I_Property(osg::Array *, NormalArray); I_Property(osg::Geometry::AttributeBinding, NormalBinding); I_Property(const osg::Geometry::ArrayData &, NormalData); I_Property(osg::IndexArray *, NormalIndices); I_ArrayProperty_GSA(osg::PrimitiveSet *, PrimitiveSet, PrimitiveSets, unsigned int, bool); I_Property(const osg::Geometry::PrimitiveSetList &, PrimitiveSetList); I_Property(osg::Array *, SecondaryColorArray); I_Property(osg::Geometry::AttributeBinding, SecondaryColorBinding); I_Property(const osg::Geometry::ArrayData &, SecondaryColorData); I_Property(osg::IndexArray *, SecondaryColorIndices); I_ArrayProperty_G(osg::Array *, TexCoordArray, TexCoordArrays, unsigned int, void); I_ReadOnlyProperty(osg::Geometry::ArrayList &, TexCoordArrayList); I_IndexedProperty1(const osg::Geometry::ArrayData &, TexCoordData, unsigned int, index); I_IndexedProperty1(osg::IndexArray *, TexCoordIndices, unsigned int, unit); I_Property(osg::Array *, VertexArray); I_ArrayProperty_G(osg::Array *, VertexAttribArray, VertexAttribArrays, unsigned int, void); I_ReadOnlyProperty(osg::Geometry::ArrayList &, VertexAttribArrayList); I_IndexedProperty1(osg::Geometry::AttributeBinding, VertexAttribBinding, unsigned int, index); I_IndexedProperty1(const osg::Geometry::ArrayData &, VertexAttribData, unsigned int, index); I_IndexedProperty1(osg::IndexArray *, VertexAttribIndices, unsigned int, index); I_IndexedProperty1(GLboolean, VertexAttribNormalize, unsigned int, index); I_Property(const osg::Geometry::ArrayData &, VertexData); I_Property(osg::IndexArray *, VertexIndices); END_REFLECTOR BEGIN_VALUE_REFLECTOR(osg::Geometry::ArrayData) I_Constructor0(); I_ConstructorWithDefaults2(IN, const osg::Geometry::ArrayData &, data, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); I_ConstructorWithDefaults3(IN, osg::Array *, a, , IN, osg::Geometry::AttributeBinding, b, , IN, GLboolean, n, GL_FALSE); I_ConstructorWithDefaults4(IN, osg::Array *, a, , IN, osg::IndexArray *, i, , IN, osg::Geometry::AttributeBinding, b, , IN, GLboolean, n, GL_FALSE); I_Method0(bool, empty); I_PublicMemberProperty(osg::ref_ptr< osg::Array >, array); I_PublicMemberProperty(osg::ref_ptr< osg::IndexArray >, indices); I_PublicMemberProperty(osg::Geometry::AttributeBinding, binding); I_PublicMemberProperty(GLboolean, normalize); I_PublicMemberProperty(unsigned long, offset); END_REFLECTOR BEGIN_VALUE_REFLECTOR(osg::Geometry::Vec3ArrayData) I_Constructor0(); I_ConstructorWithDefaults2(IN, const osg::Geometry::Vec3ArrayData &, data, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); I_ConstructorWithDefaults3(IN, osg::Vec3Array *, a, , IN, osg::Geometry::AttributeBinding, b, , IN, GLboolean, n, GL_FALSE); I_ConstructorWithDefaults4(IN, osg::Vec3Array *, a, , IN, osg::IndexArray *, i, , IN, osg::Geometry::AttributeBinding, b, , IN, GLboolean, n, GL_FALSE); I_Method0(bool, empty); I_PublicMemberProperty(osg::ref_ptr< osg::Vec3Array >, array); I_PublicMemberProperty(osg::ref_ptr< osg::IndexArray >, indices); I_PublicMemberProperty(osg::Geometry::AttributeBinding, binding); I_PublicMemberProperty(GLboolean, normalize); I_PublicMemberProperty(unsigned long, offset); END_REFLECTOR BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osg::PrimitiveSet >) I_Constructor0(); I_Constructor1(IN, osg::PrimitiveSet *, ptr); I_Constructor1(IN, const osg::ref_ptr< osg::PrimitiveSet > &, rp); I_Method0(osg::PrimitiveSet *, get); I_Method0(bool, valid); I_Method0(osg::PrimitiveSet *, release); I_Method1(void, swap, IN, osg::ref_ptr< osg::PrimitiveSet > &, rp); I_ReadOnlyProperty(osg::PrimitiveSet *, ); END_REFLECTOR STD_VECTOR_REFLECTOR(std::vector< osg::Geometry::ArrayData >); STD_VECTOR_REFLECTOR(std::vector< osg::ref_ptr< osg::PrimitiveSet > >);