// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif TYPE_NAME_ALIAS(std::vector< unsigned int >, osg::Image::MipmapDataType); BEGIN_ENUM_REFLECTOR(osg::Image::AllocationMode) I_EnumLabel(osg::Image::NO_DELETE); I_EnumLabel(osg::Image::USE_NEW_DELETE); I_EnumLabel(osg::Image::USE_MALLOC_FREE); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osg::Image) I_BaseType(osg::Object); I_Constructor0(); I_ConstructorWithDefaults2(IN, const osg::Image &, image, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, libraryName); I_Method0(const char *, className); I_Method1(int, compare, IN, const osg::Image &, rhs); I_Method1(void, setFileName, IN, const std::string &, fileName); I_Method0(const std::string &, getFileName); I_Method1(void, setAllocationMode, IN, osg::Image::AllocationMode, mode); I_Method0(osg::Image::AllocationMode, getAllocationMode); I_MethodWithDefaults6(void, allocateImage, IN, int, s, , IN, int, t, , IN, int, r, , IN, GLenum, pixelFormat, , IN, GLenum, type, , IN, int, packing, 1); I_MethodWithDefaults9(void, setImage, IN, int, s, , IN, int, t, , IN, int, r, , IN, GLint, internalTextureformat, , IN, GLenum, pixelFormat, , IN, GLenum, type, , IN, unsigned char *, data, , IN, osg::Image::AllocationMode, mode, , IN, int, packing, 1); I_Method6(void, readPixels, IN, int, x, IN, int, y, IN, int, width, IN, int, height, IN, GLenum, pixelFormat, IN, GLenum, type); I_MethodWithDefaults3(void, readImageFromCurrentTexture, IN, unsigned int, contextID, , IN, bool, copyMipMapsIfAvailable, , IN, GLenum, type, GL_UNSIGNED_BYTE); I_Method3(void, scaleImage, IN, int, s, IN, int, t, IN, int, r); I_Method4(void, scaleImage, IN, int, s, IN, int, t, IN, int, r, IN, GLenum, newDataType); I_Method4(void, copySubImage, IN, int, s_offset, IN, int, t_offset, IN, int, r_offset, IN, osg::Image *, source); I_Method0(int, s); I_Method0(int, t); I_Method0(int, r); I_Method1(void, setInternalTextureFormat, IN, GLint, internalFormat); I_Method0(GLint, getInternalTextureFormat); I_Method1(void, setPixelFormat, IN, GLenum, pixelFormat); I_Method0(GLenum, getPixelFormat); I_Method1(void, setDataType, IN, GLenum, dataType); I_Method0(GLenum, getDataType); I_Method1(void, setPacking, IN, unsigned int, packing); I_Method0(unsigned int, getPacking); I_Method0(unsigned int, getPixelSizeInBits); I_Method0(unsigned int, getRowSizeInBytes); I_Method0(unsigned int, getImageSizeInBytes); I_Method0(unsigned int, getTotalSizeInBytes); I_Method0(unsigned int, getTotalSizeInBytesIncludingMipmaps); I_Method0(bool, valid); I_Method0(unsigned char *, data); I_Method0(const unsigned char *, data); I_MethodWithDefaults3(unsigned char *, data, IN, int, column, , IN, int, row, 0, IN, int, image, 0); I_MethodWithDefaults3(const unsigned char *, data, IN, int, column, , IN, int, row, 0, IN, int, image, 0); I_Method0(void, flipHorizontal); I_Method0(void, flipVertical); I_Method1(void, ensureValidSizeForTexturing, IN, GLint, maxTextureSize); I_Method0(void, dirty); I_Method1(void, setModifiedCount, IN, unsigned int, value); I_Method0(unsigned int, getModifiedCount); I_Method0(bool, isMipmap); I_Method0(unsigned int, getNumMipmapLevels); I_Method1(void, setMipmapLevels, IN, const osg::Image::MipmapDataType &, mipmapDataVector); I_Method0(const osg::Image::MipmapDataType &, getMipmapLevels); I_Method1(unsigned int, getMipmapOffset, IN, unsigned int, mipmapLevel); I_Method1(unsigned char *, getMipmapData, IN, unsigned int, mipmapLevel); I_Method1(const unsigned char *, getMipmapData, IN, unsigned int, mipmapLevel); I_Method0(bool, isImageTranslucent); I_Method1(void, setPixelBufferObject, IN, osg::PixelBufferObject *, buffer); I_Method0(osg::PixelBufferObject *, getPixelBufferObject); I_Method0(const osg::PixelBufferObject *, getPixelBufferObject); I_StaticMethod1(bool, isPackedType, IN, GLenum, type); I_StaticMethod1(unsigned int, computeNumComponents, IN, GLenum, pixelFormat); I_StaticMethod2(unsigned int, computePixelSizeInBits, IN, GLenum, pixelFormat, IN, GLenum, type); I_StaticMethod4(unsigned int, computeRowWidthInBytes, IN, int, width, IN, GLenum, pixelFormat, IN, GLenum, type, IN, int, packing); I_StaticMethodWithDefaults2(int, computeNearestPowerOfTwo, IN, int, s, , IN, float, bias, 0.5f); I_Property(osg::Image::AllocationMode, AllocationMode); I_Property(GLenum, DataType); I_Property(const std::string &, FileName); I_ReadOnlyProperty(unsigned int, ImageSizeInBytes); I_Property(GLint, InternalTextureFormat); I_Property(const osg::Image::MipmapDataType &, MipmapLevels); I_Property(unsigned int, ModifiedCount); I_Property(unsigned int, Packing); I_Property(osg::PixelBufferObject *, PixelBufferObject); I_Property(GLenum, PixelFormat); I_ReadOnlyProperty(unsigned int, PixelSizeInBits); I_ReadOnlyProperty(unsigned int, RowSizeInBytes); I_ReadOnlyProperty(unsigned int, TotalSizeInBytes); I_ReadOnlyProperty(unsigned int, TotalSizeInBytesIncludingMipmaps); END_REFLECTOR STD_VECTOR_REFLECTOR(std::vector< unsigned int >);