// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_ENUM_REFLECTOR(osg::ImageStream::StreamStatus) I_EnumLabel(osg::ImageStream::INVALID); I_EnumLabel(osg::ImageStream::PLAYING); I_EnumLabel(osg::ImageStream::PAUSED); I_EnumLabel(osg::ImageStream::REWINDING); END_REFLECTOR BEGIN_ENUM_REFLECTOR(osg::ImageStream::LoopingMode) I_EnumLabel(osg::ImageStream::NO_LOOPING); I_EnumLabel(osg::ImageStream::LOOPING); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osg::ImageStream) I_BaseType(osg::Image); I_Constructor0(); I_ConstructorWithDefaults2(IN, const osg::ImageStream &, image, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, libraryName); I_Method0(const char *, className); I_Method1(int, compare, IN, const osg::Image &, rhs); I_Method0(void, play); I_Method0(void, pause); I_Method0(void, rewind); I_MethodWithDefaults1(void, quit, IN, bool, x, true); I_Method0(osg::ImageStream::StreamStatus, getStatus); I_Method1(void, setLoopingMode, IN, osg::ImageStream::LoopingMode, mode); I_Method0(osg::ImageStream::LoopingMode, getLoopingMode); I_Method1(void, setReferenceTime, IN, double, x); I_Method0(double, getReferenceTime); I_Method1(void, setTimeMultiplier, IN, double, x); I_Method0(double, getTimeMultiplier); I_Method0(void, update); I_Property(osg::ImageStream::LoopingMode, LoopingMode); I_Property(double, ReferenceTime); I_ReadOnlyProperty(osg::ImageStream::StreamStatus, Status); I_Property(double, TimeMultiplier); END_REFLECTOR