// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif TYPE_NAME_ALIAS(GLenum, osg::StateAttribute::GLMode); TYPE_NAME_ALIAS(unsigned int, osg::StateAttribute::GLModeValue); TYPE_NAME_ALIAS(unsigned int, osg::StateAttribute::OverrideValue); TYPE_NAME_ALIAS(std::pair< osg::StateAttribute::Type COMMA unsigned int >, osg::StateAttribute::TypeMemberPair); TYPE_NAME_ALIAS(std::vector< osg::StateSet * >, osg::StateAttribute::ParentList); BEGIN_ENUM_REFLECTOR(osg::StateAttribute::Values) I_EnumLabel(osg::StateAttribute::OFF); I_EnumLabel(osg::StateAttribute::ON); I_EnumLabel(osg::StateAttribute::OVERRIDE); I_EnumLabel(osg::StateAttribute::PROTECTED); I_EnumLabel(osg::StateAttribute::INHERIT); END_REFLECTOR BEGIN_ENUM_REFLECTOR(osg::StateAttribute::Type) I_EnumLabel(osg::StateAttribute::TEXTURE); I_EnumLabel(osg::StateAttribute::POLYGONMODE); I_EnumLabel(osg::StateAttribute::POLYGONOFFSET); I_EnumLabel(osg::StateAttribute::MATERIAL); I_EnumLabel(osg::StateAttribute::ALPHAFUNC); I_EnumLabel(osg::StateAttribute::ANTIALIAS); I_EnumLabel(osg::StateAttribute::COLORTABLE); I_EnumLabel(osg::StateAttribute::CULLFACE); I_EnumLabel(osg::StateAttribute::FOG); I_EnumLabel(osg::StateAttribute::FRONTFACE); I_EnumLabel(osg::StateAttribute::LIGHT); I_EnumLabel(osg::StateAttribute::POINT); I_EnumLabel(osg::StateAttribute::LINEWIDTH); I_EnumLabel(osg::StateAttribute::LINESTIPPLE); I_EnumLabel(osg::StateAttribute::POLYGONSTIPPLE); I_EnumLabel(osg::StateAttribute::SHADEMODEL); I_EnumLabel(osg::StateAttribute::TEXENV); I_EnumLabel(osg::StateAttribute::TEXENVFILTER); I_EnumLabel(osg::StateAttribute::TEXGEN); I_EnumLabel(osg::StateAttribute::TEXMAT); I_EnumLabel(osg::StateAttribute::LIGHTMODEL); I_EnumLabel(osg::StateAttribute::BLENDFUNC); I_EnumLabel(osg::StateAttribute::BLENDEQUATION); I_EnumLabel(osg::StateAttribute::LOGICOP); I_EnumLabel(osg::StateAttribute::STENCIL); I_EnumLabel(osg::StateAttribute::COLORMASK); I_EnumLabel(osg::StateAttribute::DEPTH); I_EnumLabel(osg::StateAttribute::VIEWPORT); I_EnumLabel(osg::StateAttribute::SCISSOR); I_EnumLabel(osg::StateAttribute::BLENDCOLOR); I_EnumLabel(osg::StateAttribute::MULTISAMPLE); I_EnumLabel(osg::StateAttribute::CLIPPLANE); I_EnumLabel(osg::StateAttribute::COLORMATRIX); I_EnumLabel(osg::StateAttribute::VERTEXPROGRAM); I_EnumLabel(osg::StateAttribute::FRAGMENTPROGRAM); I_EnumLabel(osg::StateAttribute::POINTSPRITE); I_EnumLabel(osg::StateAttribute::PROGRAM); I_EnumLabel(osg::StateAttribute::CLAMPCOLOR); I_EnumLabel(osg::StateAttribute::VALIDATOR); I_EnumLabel(osg::StateAttribute::VIEWMATRIXEXTRACTOR); I_EnumLabel(osg::StateAttribute::OSGNV_PARAMETER_BLOCK); I_EnumLabel(osg::StateAttribute::OSGNVEXT_TEXTURE_SHADER); I_EnumLabel(osg::StateAttribute::OSGNVEXT_VERTEX_PROGRAM); I_EnumLabel(osg::StateAttribute::OSGNVEXT_REGISTER_COMBINERS); I_EnumLabel(osg::StateAttribute::OSGNVCG_PROGRAM); I_EnumLabel(osg::StateAttribute::OSGNVSLANG_PROGRAM); I_EnumLabel(osg::StateAttribute::OSGNVPARSE_PROGRAM_PARSER); END_REFLECTOR BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::StateAttribute) I_BaseType(osg::Object); I_Constructor0(); I_ConstructorWithDefaults2(IN, const osg::StateAttribute &, sa, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, libraryName); I_Method0(const char *, className); I_Method0(osg::StateAttribute::Type, getType); I_Method0(unsigned int, getMember); I_Method0(osg::StateAttribute::TypeMemberPair, getTypeMemberPair); I_Method0(bool, isTextureAttribute); I_Method1(int, compare, IN, const osg::StateAttribute &, sa); I_Method0(const osg::StateAttribute::ParentList &, getParents); I_Method1(osg::StateSet *, getParent, IN, unsigned int, i); I_Method1(const osg::StateSet *, getParent, IN, unsigned int, i); I_Method0(unsigned int, getNumParents); I_Method1(bool, getModeUsage, IN, osg::StateAttribute::ModeUsage &, x); I_Method1(bool, checkValidityOfAssociatedModes, IN, osg::State &, x); I_Method1(void, setUpdateCallback, IN, osg::StateAttribute::Callback *, uc); I_Method0(osg::StateAttribute::Callback *, getUpdateCallback); I_Method0(const osg::StateAttribute::Callback *, getUpdateCallback); I_Method1(void, setEventCallback, IN, osg::StateAttribute::Callback *, ec); I_Method0(osg::StateAttribute::Callback *, getEventCallback); I_Method0(const osg::StateAttribute::Callback *, getEventCallback); I_Method1(void, apply, IN, osg::State &, x); I_Method1(void, compileGLObjects, IN, osg::State &, x); I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, x, 0); I_Property(osg::StateAttribute::Callback *, EventCallback); I_ReadOnlyProperty(unsigned int, Member); I_ArrayProperty_G(osg::StateSet *, Parent, Parents, unsigned int, void); I_ReadOnlyProperty(const osg::StateAttribute::ParentList &, Parents); I_ReadOnlyProperty(osg::StateAttribute::Type, Type); I_ReadOnlyProperty(osg::StateAttribute::TypeMemberPair, TypeMemberPair); I_Property(osg::StateAttribute::Callback *, UpdateCallback); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osg::StateAttribute::Callback) I_VirtualBaseType(osg::Object); I_Constructor0(); I_Constructor2(IN, const osg::StateAttribute::Callback &, x, IN, const osg::CopyOp &, x); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, libraryName); I_Method0(const char *, className); END_REFLECTOR BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::StateAttribute::ModeUsage) I_Constructor0(); I_Method1(void, usesMode, IN, osg::StateAttribute::GLMode, mode); I_Method1(void, usesTextureMode, IN, osg::StateAttribute::GLMode, mode); END_REFLECTOR STD_PAIR_REFLECTOR(std::pair< osg::StateAttribute::Type COMMA unsigned int >); STD_VECTOR_REFLECTOR(std::vector< osg::StateSet * >);