// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_ENUM_REFLECTOR(osg::Stencil::Function) I_EnumLabel(osg::Stencil::NEVER); I_EnumLabel(osg::Stencil::LESS); I_EnumLabel(osg::Stencil::EQUAL); I_EnumLabel(osg::Stencil::LEQUAL); I_EnumLabel(osg::Stencil::GREATER); I_EnumLabel(osg::Stencil::NOTEQUAL); I_EnumLabel(osg::Stencil::GEQUAL); I_EnumLabel(osg::Stencil::ALWAYS); END_REFLECTOR BEGIN_ENUM_REFLECTOR(osg::Stencil::Operation) I_EnumLabel(osg::Stencil::KEEP); I_EnumLabel(osg::Stencil::ZERO); I_EnumLabel(osg::Stencil::REPLACE); I_EnumLabel(osg::Stencil::INCR); I_EnumLabel(osg::Stencil::DECR); I_EnumLabel(osg::Stencil::INVERT); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osg::Stencil) I_BaseType(osg::StateAttribute); I_Constructor0(); I_ConstructorWithDefaults2(IN, const osg::Stencil &, stencil, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, libraryName); I_Method0(const char *, className); I_Method0(osg::StateAttribute::Type, getType); I_Method1(int, compare, IN, const osg::StateAttribute &, sa); I_Method1(bool, getModeUsage, IN, osg::StateAttribute::ModeUsage &, usage); I_Method3(void, setFunction, IN, osg::Stencil::Function, func, IN, int, ref, IN, unsigned int, mask); I_Method1(void, setFunction, IN, osg::Stencil::Function, func); I_Method0(osg::Stencil::Function, getFunction); I_Method1(void, setFunctionRef, IN, int, ref); I_Method0(int, getFunctionRef); I_Method1(void, setFunctionMask, IN, unsigned int, mask); I_Method0(unsigned int, getFunctionMask); I_Method3(void, setOperation, IN, osg::Stencil::Operation, sfail, IN, osg::Stencil::Operation, zfail, IN, osg::Stencil::Operation, zpass); I_Method1(void, setStencilFailOperation, IN, osg::Stencil::Operation, sfail); I_Method0(osg::Stencil::Operation, getStencilFailOperation); I_Method1(void, setStencilPassAndDepthFailOperation, IN, osg::Stencil::Operation, zfail); I_Method0(osg::Stencil::Operation, getStencilPassAndDepthFailOperation); I_Method1(void, setStencilPassAndDepthPassOperation, IN, osg::Stencil::Operation, zpass); I_Method0(osg::Stencil::Operation, getStencilPassAndDepthPassOperation); I_Method1(void, setWriteMask, IN, unsigned int, mask); I_Method0(unsigned int, getWriteMask); I_Method1(void, apply, IN, osg::State &, state); I_Property(osg::Stencil::Function, Function); I_Property(unsigned int, FunctionMask); I_Property(int, FunctionRef); I_Property(osg::Stencil::Operation, StencilFailOperation); I_Property(osg::Stencil::Operation, StencilPassAndDepthFailOperation); I_Property(osg::Stencil::Operation, StencilPassAndDepthPassOperation); I_ReadOnlyProperty(osg::StateAttribute::Type, Type); I_Property(unsigned int, WriteMask); END_REFLECTOR