// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osgFX::Scribe) I_BaseType(osgFX::Effect); I_Constructor0(); I_ConstructorWithDefaults2(IN, const osgFX::Scribe &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, className); I_Method0(const char *, libraryName); I_Method1(void, accept, IN, osg::NodeVisitor &, nv); I_Method0(const char *, effectName); I_Method0(const char *, effectDescription); I_Method0(const char *, effectAuthor); I_Method0(const osg::Vec4 &, getWireframeColor); I_Method1(void, setWireframeColor, IN, const osg::Vec4 &, color); I_Method0(float, getWireframeLineWidth); I_Method1(void, setWireframeLineWidth, IN, float, w); I_Property(const osg::Vec4 &, WireframeColor); I_Property(float, WireframeLineWidth); END_REFLECTOR