// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif TYPE_NAME_ALIAS(std::vector< osg::ref_ptr< osgGA::GUIEventHandler > >, osgGA::CompositeGUIEventHandler::ChildList); BEGIN_OBJECT_REFLECTOR(osgGA::CompositeGUIEventHandler) I_BaseType(osgGA::GUIEventHandler); I_Constructor0(); I_Method0(const char *, className); I_Method0(const osgGA::CompositeGUIEventHandler *, getComposite); I_Method0(osgGA::CompositeGUIEventHandler *, getComposite); I_Method4(bool, handle, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, aa, IN, osg::Object *, object, IN, osg::NodeVisitor *, nv); I_Method1(void, accept, IN, osgGA::GUIEventHandlerVisitor &, v); I_Method1(void, getUsage, IN, osg::ApplicationUsage &, usage); I_Method1(bool, addChild, IN, osgGA::GUIEventHandler *, geh); I_Method1(bool, removeChild, IN, osgGA::GUIEventHandler *, geh); I_Method0(unsigned int, getNumChildren); I_Method1(osgGA::GUIEventHandler *, getChild, IN, unsigned int, i); I_Method1(const osgGA::GUIEventHandler *, getChild, IN, unsigned int, i); I_Method1(bool, containsNode, IN, const osgGA::GUIEventHandler *, node); I_Method1(osgGA::CompositeGUIEventHandler::ChildList::iterator, findChild, IN, const osgGA::GUIEventHandler *, node); I_ArrayProperty_GA(osgGA::GUIEventHandler *, Child, Children, unsigned int, bool); I_ReadOnlyProperty(osgGA::CompositeGUIEventHandler *, Composite); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osgGA::GUIEventHandler) I_BaseType(osg::NodeCallback); I_BaseType(osg::Drawable::EventCallback); I_Constructor0(); I_Constructor2(IN, const osgGA::GUIEventHandler &, x, IN, const osg::CopyOp &, x); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, libraryName); I_Method0(const char *, className); I_Method2(void, event, IN, osg::NodeVisitor *, nv, IN, osg::Drawable *, drawable); I_Method0(const osgGA::CompositeGUIEventHandler *, getComposite); I_Method0(osgGA::CompositeGUIEventHandler *, getComposite); I_Method4(bool, handle, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, aa, IN, osg::Object *, x, IN, osg::NodeVisitor *, x); I_Method2(bool, handle, IN, const osgGA::GUIEventAdapter &, x, IN, osgGA::GUIActionAdapter &, x); I_Method1(void, accept, IN, osgGA::GUIEventHandlerVisitor &, x); I_Method1(void, getUsage, IN, osg::ApplicationUsage &, x); I_ReadOnlyProperty(osgGA::CompositeGUIEventHandler *, Composite); END_REFLECTOR BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgGA::GUIEventHandler >) I_Constructor0(); I_Constructor1(IN, osgGA::GUIEventHandler *, ptr); I_Constructor1(IN, const osg::ref_ptr< osgGA::GUIEventHandler > &, rp); I_Method0(osgGA::GUIEventHandler *, get); I_Method0(bool, valid); I_Method0(osgGA::GUIEventHandler *, release); I_Method1(void, swap, IN, osg::ref_ptr< osgGA::GUIEventHandler > &, rp); I_ReadOnlyProperty(osgGA::GUIEventHandler *, ); END_REFLECTOR STD_VECTOR_REFLECTOR(std::vector< osg::ref_ptr< osgGA::GUIEventHandler > >);