// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osgGA::GUIEventHandlerVisitor) I_Method1(void, visit, IN, osgGA::GUIEventHandler &, x); I_Method1(void, visit, IN, osgGA::CompositeGUIEventHandler &, x); I_Method1(void, visit, IN, osgGA::MatrixManipulator &, x); I_Method1(void, visit, IN, osgGA::StateSetManipulator &, x); I_Method0(const osgGA::GUIEventAdapter *, getGUIEventAdapter); I_Method0(osgGA::GUIActionAdapter *, getGUIActionAdapter); I_ReadOnlyProperty(osgGA::GUIActionAdapter *, GUIActionAdapter); I_ReadOnlyProperty(const osgGA::GUIEventAdapter *, GUIEventAdapter); END_REFLECTOR