// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osgGA::SetSceneViewVisitor) I_BaseType(osgGA::GUIEventHandlerVisitor); I_Constructor3(IN, osgGA::GUIEventAdapter *, in, IN, osgGA::GUIActionAdapter *, out, IN, osgUtil::SceneView *, sv); I_Method1(void, visit, IN, osgGA::MatrixManipulator &, cm); I_Method1(void, visit, IN, osgGA::StateSetManipulator &, cm); END_REFLECTOR