// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif TYPE_NAME_ALIAS(osgGA::EventQueue::Events, osgProducer::KeyboardMouseCallback::EventQueue); BEGIN_OBJECT_REFLECTOR(osgProducer::KeyboardMouseCallback) I_ConstructorWithDefaults3(IN, Producer::KeyboardMouse *, keyboardMouse, , IN, bool &, done, , IN, bool, escapeKeySetsDone, true); I_Method1(void, mouseScroll, IN, Producer::KeyboardMouseCallback::ScrollingMotion, sm); I_Method2(void, mouseScroll2D, IN, float, x, IN, float, x); I_Method1(void, penPressure, IN, float, pressure); I_Method2(void, penProximity, IN, Producer::KeyboardMouseCallback::TabletPointerType, x, IN, bool, x); I_Method2(void, mouseMotion, IN, float, mx, IN, float, my); I_Method2(void, passiveMouseMotion, IN, float, mx, IN, float, my); I_Method2(void, mouseWarp, IN, float, mx, IN, float, my); I_Method3(void, buttonPress, IN, float, mx, IN, float, my, IN, unsigned int, mbutton); I_Method3(void, doubleButtonPress, IN, float, mx, IN, float, my, IN, unsigned int, mbutton); I_Method3(void, buttonRelease, IN, float, mx, IN, float, my, IN, unsigned int, mbutton); I_Method1(void, keyPress, IN, Producer::KeyCharacter, key); I_Method1(void, keyRelease, IN, Producer::KeyCharacter, key); I_Method1(void, specialKeyPress, IN, Producer::KeyCharacter, key); I_Method1(void, specialKeyRelease, IN, Producer::KeyCharacter, key); I_Method4(void, windowConfig, IN, int, x, IN, int, y, IN, unsigned int, width, IN, unsigned int, height); I_Method0(void, shutdown); I_Method1(void, setEscapeSetDone, IN, bool, esc); I_Method0(bool, getEscapeSetDone); I_Method1(void, setEventQueue, IN, osgGA::EventQueue *, eventQueue); I_Method0(osgGA::EventQueue *, getEventQueue); I_Method1(bool, takeEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue); I_Method1(bool, copyEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue); I_Method1(void, setEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue); I_Method1(void, appendEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue); I_Method0(bool, done); I_Method0(double, getTime); I_Method0(Producer::KeyboardMouse *, getKeyboardMouse); I_Method0(const Producer::KeyboardMouse *, getKeyboardMouse); I_Method0(osgGA::GUIEventAdapter *, createEventAdapter); I_Method0(void, updateWindowSize); I_Property(bool, EscapeSetDone); I_Property(osgGA::EventQueue *, EventQueue); I_ReadOnlyProperty(Producer::KeyboardMouse *, KeyboardMouse); I_ReadOnlyProperty(double, Time); END_REFLECTOR