// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_ENUM_REFLECTOR(osgProducer::ViewerEventHandler::FrameStatsMode) I_EnumLabel(osgProducer::ViewerEventHandler::NO_STATS); I_EnumLabel(osgProducer::ViewerEventHandler::FRAME_RATE); I_EnumLabel(osgProducer::ViewerEventHandler::CAMERA_STATS); I_EnumLabel(osgProducer::ViewerEventHandler::SCENE_STATS); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osgProducer::ViewerEventHandler) I_BaseType(osgGA::GUIEventHandler); I_Constructor1(IN, osgProducer::OsgCameraGroup *, cg); I_Method2(bool, handle, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, aa); I_Method1(void, accept, IN, osgGA::GUIEventHandlerVisitor &, gehv); I_Method1(void, getUsage, IN, osg::ApplicationUsage &, usage); I_Method0(osgProducer::OsgCameraGroup *, getOsgCameraGroup); I_Method0(const osgProducer::OsgCameraGroup *, getOsgCameraGroup); I_Method1(void, setWriteNodeFileName, IN, const std::string &, filename); I_Method0(const std::string &, getWriteNodeFileName); I_Method1(void, setDisplayHelp, IN, bool, displayHelp); I_Method0(bool, getDisplayHelp); I_Method1(void, setFrameStatsMode, IN, osgProducer::ViewerEventHandler::FrameStatsMode, mode); I_Method0(osgProducer::ViewerEventHandler::FrameStatsMode, getFrameStatsMode); I_Method1(void, setWriteImageOnNextFrame, IN, bool, writeImageOnNextFrame); I_Method1(void, setWriteImageFileName, IN, const std::string &, filename); I_Method0(const std::string &, getWriteImageFileName); I_Property(bool, DisplayHelp); I_Property(osgProducer::ViewerEventHandler::FrameStatsMode, FrameStatsMode); I_ReadOnlyProperty(osgProducer::OsgCameraGroup *, OsgCameraGroup); I_Property(const std::string &, WriteImageFileName); I_WriteOnlyProperty(bool, WriteImageOnNextFrame); I_Property(const std::string &, WriteNodeFileName); END_REFLECTOR