// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif TYPE_NAME_ALIAS(std::vector< osg::ref_ptr< osgSim::ImpostorSprite > >, osgSim::Impostor::ImpostorSpriteList); BEGIN_OBJECT_REFLECTOR(osgSim::Impostor) I_BaseType(osg::LOD); I_Constructor0(); I_ConstructorWithDefaults2(IN, const osgSim::Impostor &, es, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, className); I_Method0(const char *, libraryName); I_Method1(void, accept, IN, osg::NodeVisitor &, nv); I_Method1(void, traverse, IN, osg::NodeVisitor &, nv); I_Method1(void, setImpostorThreshold, IN, float, distance); I_Method0(float, getImpostorThreshold); I_MethodWithDefaults1(void, setImpostorThresholdToBound, IN, float, ratio, 1.0f); I_Method2(osgSim::ImpostorSprite *, findBestImpostorSprite, IN, unsigned int, contextID, IN, const osg::Vec3 &, currLocalEyePoint); I_Method2(void, addImpostorSprite, IN, unsigned int, contextID, IN, osgSim::ImpostorSprite *, is); I_Method1(osgSim::Impostor::ImpostorSpriteList &, getImpostorSpriteList, IN, unsigned int, contexID); I_Method1(const osgSim::Impostor::ImpostorSpriteList &, getImpostorSpriteList, IN, unsigned int, contexID); I_Method0(osg::BoundingSphere, computeBound); I_Property(float, ImpostorThreshold); I_WriteOnlyProperty(float, ImpostorThresholdToBound); END_REFLECTOR BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgSim::ImpostorSprite >) I_Constructor0(); I_Constructor1(IN, osgSim::ImpostorSprite *, ptr); I_Constructor1(IN, const osg::ref_ptr< osgSim::ImpostorSprite > &, rp); I_Method0(osgSim::ImpostorSprite *, get); I_Method0(bool, valid); I_Method0(osgSim::ImpostorSprite *, release); I_Method1(void, swap, IN, osg::ref_ptr< osgSim::ImpostorSprite > &, rp); I_ReadOnlyProperty(osgSim::ImpostorSprite *, ); END_REFLECTOR STD_VECTOR_REFLECTOR(std::vector< osg::ref_ptr< osgSim::ImpostorSprite > >);