// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif TYPE_NAME_ALIAS(std::vector< bool >, osgSim::MultiSwitch::ValueList); TYPE_NAME_ALIAS(std::vector< osgSim::MultiSwitch::ValueList >, osgSim::MultiSwitch::SwitchSetList); BEGIN_OBJECT_REFLECTOR(osgSim::MultiSwitch) I_BaseType(osg::Group); I_Constructor0(); I_ConstructorWithDefaults2(IN, const osgSim::MultiSwitch &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, className); I_Method0(const char *, libraryName); I_Method1(void, accept, IN, osg::NodeVisitor &, nv); I_Method1(void, traverse, IN, osg::NodeVisitor &, nv); I_Method1(void, setNewChildDefaultValue, IN, bool, value); I_Method0(bool, getNewChildDefaultValue); I_Method1(bool, addChild, IN, osg::Node *, child); I_Method2(bool, insertChild, IN, unsigned int, index, IN, osg::Node *, child); I_Method1(bool, removeChild, IN, osg::Node *, child); I_Method3(void, setValue, IN, unsigned int, switchSet, IN, unsigned int, pos, IN, bool, value); I_Method2(bool, getValue, IN, unsigned int, switchSet, IN, unsigned int, pos); I_Method3(void, setChildValue, IN, const osg::Node *, child, IN, unsigned int, switchSet, IN, bool, value); I_Method2(bool, getChildValue, IN, const osg::Node *, child, IN, unsigned int, switchSet); I_Method1(bool, setAllChildrenOff, IN, unsigned int, switchSet); I_Method1(bool, setAllChildrenOn, IN, unsigned int, switchSet); I_Method2(bool, setSingleChildOn, IN, unsigned int, switchSet, IN, unsigned int, pos); I_Method1(void, setActiveSwitchSet, IN, unsigned int, switchSet); I_Method0(unsigned int, getActiveSwitchSet); I_Method1(void, setSwitchSetList, IN, const osgSim::MultiSwitch::SwitchSetList &, switchSetList); I_Method0(const osgSim::MultiSwitch::SwitchSetList &, getSwitchSetList); I_Method2(void, setValueList, IN, unsigned int, switchSet, IN, const osgSim::MultiSwitch::ValueList &, values); I_Method1(const osgSim::MultiSwitch::ValueList &, getValueList, IN, unsigned int, switchSet); I_Property(unsigned int, ActiveSwitchSet); I_WriteOnlyPropertyWithReturnType(unsigned int, AllChildrenOff, bool); I_WriteOnlyPropertyWithReturnType(unsigned int, AllChildrenOn, bool); I_IndexedProperty2(bool, ChildValue, const osg::Node *, child, unsigned int, switchSet); I_Property(bool, NewChildDefaultValue); I_Property(const osgSim::MultiSwitch::SwitchSetList &, SwitchSetList); I_IndexedProperty2(bool, Value, unsigned int, switchSet, unsigned int, pos); I_IndexedProperty1(const osgSim::MultiSwitch::ValueList &, ValueList, unsigned int, switchSet); END_REFLECTOR STD_VECTOR_REFLECTOR(std::vector< osgSim::MultiSwitch::ValueList >);