// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif TYPE_NAME_ALIAS(std::vector< osg::ref_ptr< osg::Vec3Array > >, osgSim::SphereSegment::LineList); BEGIN_ENUM_REFLECTOR(osgSim::SphereSegment::DrawMask) I_EnumLabel(osgSim::SphereSegment::SURFACE); I_EnumLabel(osgSim::SphereSegment::SPOKES); I_EnumLabel(osgSim::SphereSegment::EDGELINE); I_EnumLabel(osgSim::SphereSegment::SIDES); I_EnumLabel(osgSim::SphereSegment::ALL); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osgSim::SphereSegment) I_BaseType(osg::Geode); I_Constructor0(); I_Constructor7(IN, const osg::Vec3 &, centre, IN, float, radius, IN, float, azMin, IN, float, azMax, IN, float, elevMin, IN, float, elevMax, IN, int, density); I_Constructor6(IN, const osg::Vec3 &, centre, IN, float, radius, IN, const osg::Vec3 &, vec, IN, float, azRange, IN, float, elevRange, IN, int, density); I_Constructor2(IN, const osgSim::SphereSegment &, rhs, IN, const osg::CopyOp &, co); I_Method1(void, setCentre, IN, const osg::Vec3 &, c); I_Method0(const osg::Vec3 &, getCentre); I_Method1(void, setRadius, IN, float, r); I_Method0(float, getRadius); I_Method3(void, setArea, IN, const osg::Vec3 &, vec, IN, float, azRange, IN, float, elevRange); I_Method3(void, getArea, IN, osg::Vec3 &, vec, IN, float &, azRange, IN, float &, elevRange); I_Method4(void, setArea, IN, float, azMin, IN, float, azMax, IN, float, elevMin, IN, float, elevMax); I_Method4(void, getArea, IN, float &, azMin, IN, float &, azMax, IN, float &, elevMin, IN, float &, elevMax); I_Method1(void, setDensity, IN, int, d); I_Method0(int, getDensity); I_Method1(void, setDrawMask, IN, osgSim::SphereSegment::DrawMask, dm); I_Method0(osgSim::SphereSegment::DrawMask, getDrawMask); I_Method1(void, setSurfaceColor, IN, const osg::Vec4 &, c); I_Method0(osg::Vec4, getSurfaceColor); I_Method1(void, setSpokeColor, IN, const osg::Vec4 &, c); I_Method0(osg::Vec4, getSpokeColor); I_Method1(void, setEdgeLineColor, IN, const osg::Vec4 &, c); I_Method0(osg::Vec4, getEdgeLineColor); I_Method1(void, setSideColor, IN, const osg::Vec4 &, c); I_Method0(osg::Vec4, getSideColor); I_Method1(void, setAllColors, IN, const osg::Vec4 &, c); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, className); I_Method0(const char *, libraryName); I_Method1(void, accept, IN, osg::NodeVisitor &, nv); I_Method2(osgSim::SphereSegment::LineList, computeIntersection, IN, const osg::Matrixd &, matrix, IN, osg::Node *, subgraph); I_Method2(osgSim::SphereSegment::LineList, computeIntersection, IN, const osg::Matrixd &, matrix, IN, osg::Drawable *, drawable); I_Method2(osg::Node *, computeIntersectionSubgraph, IN, const osg::Matrixd &, matrix, IN, osg::Node *, subgraph); I_Method2(osg::Node *, computeIntersectionSubgraph, IN, const osg::Matrixd &, matrix, IN, osg::Drawable *, drawable); I_WriteOnlyProperty(const osg::Vec4 &, AllColors); I_Property(const osg::Vec3 &, Centre); I_Property(int, Density); I_Property(osgSim::SphereSegment::DrawMask, DrawMask); I_ReadOnlyProperty(osg::Vec4, EdgeLineColor); I_Property(float, Radius); I_ReadOnlyProperty(osg::Vec4, SideColor); I_ReadOnlyProperty(osg::Vec4, SpokeColor); I_ReadOnlyProperty(osg::Vec4, SurfaceColor); END_REFLECTOR BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osg::Vec3Array >) I_Constructor0(); I_Constructor1(IN, osg::Vec3Array *, ptr); I_Constructor1(IN, const osg::ref_ptr< osg::Vec3Array > &, rp); I_Method0(osg::Vec3Array *, get); I_Method0(bool, valid); I_Method0(osg::Vec3Array *, release); I_Method1(void, swap, IN, osg::ref_ptr< osg::Vec3Array > &, rp); I_ReadOnlyProperty(osg::Vec3Array *, ); END_REFLECTOR STD_VECTOR_REFLECTOR(std::vector< osg::ref_ptr< osg::Vec3Array > >);