// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif #include BEGIN_OBJECT_REFLECTOR(osgUtil::RenderLeaf) I_BaseType(osg::Referenced); I_ConstructorWithDefaults4(IN, osg::Drawable *, drawable, , IN, osg::RefMatrix *, projection, , IN, osg::RefMatrix *, modelview, , IN, float, depth, 0.0f); I_MethodWithDefaults4(void, set, IN, osg::Drawable *, drawable, , IN, osg::RefMatrix *, projection, , IN, osg::RefMatrix *, modelview, , IN, float, depth, 0.0f); I_Method0(void, reset); I_Method2(void, render, IN, osg::State &, state, IN, osgUtil::RenderLeaf *, previous); I_PublicMemberProperty(osgUtil::StateGraph *, _parent); I_PublicMemberProperty(osg::Drawable *, _drawable); I_PublicMemberProperty(osg::ref_ptr< osg::RefMatrix >, _projection); I_PublicMemberProperty(osg::ref_ptr< osg::RefMatrix >, _modelview); I_PublicMemberProperty(float, _depth); END_REFLECTOR