// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osgUtil::UpdateVisitor) I_BaseType(osg::NodeVisitor); I_Constructor0(); I_Method0(void, reset); I_Method1(void, apply, IN, osg::Node &, node); I_Method1(void, apply, IN, osg::Geode &, node); I_Method1(void, apply, IN, osg::Billboard &, node); I_Method1(void, apply, IN, osg::LightSource &, node); I_Method1(void, apply, IN, osg::Group &, node); I_Method1(void, apply, IN, osg::Transform &, node); I_Method1(void, apply, IN, osg::Projection &, node); I_Method1(void, apply, IN, osg::Switch &, node); I_Method1(void, apply, IN, osg::LOD &, node); I_Method1(void, apply, IN, osg::OccluderNode &, node); END_REFLECTOR