CameraGroup { Camera "A_PBufferCamera" { RenderSurface "PbufferRenderSurface" { Visual { DOUBLEBUFFER, RGBA, DEPTH_SIZE 1, RED_SIZE 8, GREEN_SIZE 8, BLUE_SIZE 8, ALPHA_SIZE 8 } Screen 0; WindowRect 0 0 512 512; DrawableType PBUFFER_TYPE; RenderToTextureMode RTT_RGBA; } Lens { Frustum -.032 .032 -.026 .026 0.1 10000.0; } ShareLens false; ShareView false; } Camera "B_MainCamera" { RenderSurface "MainRenderSurface" { Visual { DOUBLEBUFFER, RGBA, DEPTH_SIZE 1, RED_SIZE 8, GREEN_SIZE 8, BLUE_SIZE 8, ALPHA_SIZE 8 } Screen 0; WindowRect 0 0 640 480; ReadDrawable "PbufferRenderSurface"; InputRectangle 0.0 1.0 0.0 1.0; } Lens { Frustum -.032 .032 -.026 .026 0.1 10000.0; } ClearColor 0.0 0.0 0.0 1.0; } } InputArea { RenderSurface "MainRenderSurface"; }