package Cdk::Scale; # # This creates a new Scale object # sub new { my $type = shift; my %params = @_; my $self = {}; my $name = "${type}::new"; my $numWidth = length ($params{'High'}) + 2; # Retain the type of the object. $self->{'Type'} = $type; # Set up the parameters passed in. my $low = Cdk::checkReq ($name, "Low", $params{'Low'}); my $high = Cdk::checkReq ($name, "High", $params{'High'}); my $title = Cdk::checkDef ($name, "Title", $params{'Title'}, ""); my $label = Cdk::checkDef ($name, "Label", $params{'Label'}, ""); my $width = Cdk::checkDef ($name, "Width", $params{'Width'}, $numWidth); my $inc = Cdk::checkDef ($name, "Inc", $params{'Inc'}, 1); my $fastInc = Cdk::checkDef ($name, "Fastinc", $params{'Fastinc'}, 5); my $xpos = Cdk::checkDef ($name, "Xpos", $params{'Xpos'}, "CENTER"); my $ypos = Cdk::checkDef ($name, "Ypos", $params{'Ypos'}, "CENTER"); my $start = Cdk::checkDef ($name, "Start", $params{'Start'}, $params{'Low'}); my $fAttr = Cdk::checkDef ($name, "Fattrib", $params{'Fattrib'}, "A_NORMAL"); my $box = Cdk::checkDef ($name, "Box", $params{'Box'}, "TRUE"); my $shadow = Cdk::checkDef ($name, "Shadow", $params{'Shadow'}, "FALSE"); # Create the thing. $self->{'Me'} = Cdk::Scale::New ($title, $label, $start, $low, $high, $inc, $fastInc, $width, $xpos, $ypos, $fAttr, $box, $shadow); bless $self; } # # This activates the object. # sub activate { my $self = shift; my %params = @_; my $name = "$self->{'Type'}::activate"; # Activate the object... if (defined $params{'Input'}) { $self->{'Info'} = Cdk::Scale::Activate ($self->{'Me'}, $params{'Input'}); } else { $self->{'Info'} = Cdk::Scale::Activate ($self->{'Me'}); } return ($self->{'Info'}); } # # This injects a character into the widget. # sub inject { my $self = shift; my %params = @_; my $name = "$self->{'Type'}::inject"; # Set the values. my $character = Cdk::checkReq ($name, "Input", $params{'Input'}); return (Cdk::Scale::Inject ($self->{'Me'}, $character)); } # # This allows us to bind a key to an action. # sub bind { my $self = shift; my %params = @_; my $name = "$self->{'Type'}::bind"; # Set the values. my $key = Cdk::checkReq ($name, "Key", $params{'Key'}); my $function = Cdk::checkReq ($name, "Function", $params{'Function'}); Cdk::Scale::Bind ($self->{'Me'}, $key, $params{'Function'}); } # # This allows us to set a pre-process function. # sub preProcess { my $self = shift; my %params = @_; my $name = "$self->{'Type'}::preProcess"; # Set the values. my $function = Cdk::checkReq ($name, "Function", $params{'Function'}); Cdk::Scale::PreProcess ($self->{'Me'}, $params{'Function'}); } # # This allows us to set a post-process function. # sub postProcess { my $self = shift; my %params = @_; my $name = "$self->{'Type'}::postProcess"; # Set the values. my $function = Cdk::checkReq ($name, "Function", $params{'Function'}); Cdk::Scale::PostProcess ($self->{'Me'}, $params{'Function'}); } # # This draws the object. # sub draw { my $self = shift; my %params = @_; my $name = "$self->{'Type'}::draw"; # Set up the parameters passed in. my $box = Cdk::checkDef ($name, "Box", $params{'Box'}, "TRUE"); # Draw the object. Cdk::Scale::Draw ($self->{'Me'}, $box); } # # This erases the object. # sub erase { my $self = shift; Cdk::Scale::Erase ($self->{'Me'}); } # # This sets several parameters of the widget. # sub set { my $self = shift; my %params = @_; my $name = "$self->{'Type'}::set"; # # Check the parameters sent in. # if (defined $params{'Value'}) { Cdk::Scale::SetValue ($self->{'Me'}, $params{'Value'}); } if (defined $params{'Low'}) { Cdk::Scale::SetLowHigh ($self->{'Me'}, $params{'Low'}, $params{'High'}); } if (defined $params{'ULChar'}) { Cdk::Scale::SetULChar ($self->{'Me'}, $params{'ULChar'}); } if (defined $params{'URChar'}) { Cdk::Scale::SetURChar ($self->{'Me'}, $params{'URChar'}); } if (defined $params{'LLChar'}) { Cdk::Scale::SetLLChar ($self->{'Me'}, $params{'LLChar'}); } if (defined $params{'LRChar'}) { Cdk::Scale::SetLRChar ($self->{'Me'}, $params{'LRChar'}); } if (defined $params{'VChar'}) { Cdk::Scale::SetVerticalChar ($self->{'Me'}, $params{'VChar'}); } if (defined $params{'HChar'}) { Cdk::Scale::SetHorizontalChar ($self->{'Me'}, $params{'HChar'}); } if (defined $params{'BoxAttribute'}) { Cdk::Scale::SetBoxAttribute ($self->{'Me'}, $params{'BoxAttribute'}); } if (defined $params{'BGColor'}) { Cdk::Scale::SetBackgroundColor ($self->{'Me'}, $params{'BGColor'}); } if (defined $params{'Box'}) { Cdk::Scale::SetBox ($self->{'Me'}, $params{'Box'}); } } # # This function raises the object. # sub raise { my $self = shift; Cdk::Scale::Raise ($self->{'Me'}); } # # This function lowers the object. # sub lower { my $self = shift; Cdk::Scale::Lower ($self->{'Me'}); } # # This function registers the object. # sub register { my $self = shift; Cdk::Scale::Register ($self->{'Me'}); } # # This function unregisters the object. # sub unregister { my $self = shift; Cdk::Scale::Unregister ($self->{'Me'}); } # # This function returns the pointer to the window. # sub getwin { my $self = shift; Cdk::Scale::GetWindow ($self->{'Me'}); } 1;