/************************************************************************ * SFONT - SDL Font Library by Karl Bartel * * * * All functions are explained below. There are two versions of each * * funtction. The first is the normal one, the function with the * * 2 at the end can be used when you want to handle more than one font * * in your program. * * * ************************************************************************/ #include "SDL.h" #ifdef __cplusplus extern "C" { #endif // Delcare one variable of this type for each font you are using. // To load the fonts, load the font image into YourFont->Surface // and call InitFont( YourFont ); typedef struct { SDL_Surface *Surface; int CharPos[512]; int h; } SFont_FontInfo; // Initializes the font // Font: this contains the suface with the font. // The font must be loaded before using this function. void InitFont (SDL_Surface *Font); void InitFont2(SFont_FontInfo *Font); // Blits a string to a surface // Destination: the suface you want to blit to // text: a string containing the text you want to blit. void PutString (SDL_Surface *Surface, int x, int y, char *text); void PutString2(SDL_Surface *Surface, SFont_FontInfo *Font, int x, int y, char *text); // Returns the width of "text" in pixels int TextWidth(char *text); int TextWidth2(SFont_FontInfo *Font, char *text); // Blits a string to with centered x position void XCenteredString (SDL_Surface *Surface, int y, char *text); void XCenteredString2(SDL_Surface *Surface, SFont_FontInfo *Font, int y, char *text); // Allows the user to enter text // Width: What is the maximum width of the text (in pixels) // text: This string contains the text which was entered by the user void SFont_Input ( SDL_Surface *Destination, int x, int y, int Width, char *text); void SFont_Input2( SDL_Surface *Destination, SFont_FontInfo *Font, int x, int y, int Width, char *text); #ifdef __cplusplus } #endif