# SDL::OpenGL::Model.pm # # Parent for all 3D model objects # # Copyright (C) 2002 David J. Goehrig package SDL::OpenGL::Model; use SDL::OpenGL; 1; __END__; =pod =head1 NAME SDL::OpenGL::Model =head1 DESCRIPTION This is just a stub for a future baseclass for OpenGL models. =head1 AUTHOR David J. Goehrig =head1 SEE ALSO L L =cut