// // ServerSocket.cpp // // $Id: //poco/1.2/Net/src/ServerSocket.cpp#1 $ // // Library: Net // Package: Sockets // Module: ServerSocket // // Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #include "Poco/Net/ServerSocket.h" #include "Poco/Net/ServerSocketImpl.h" #include "Poco/Exception.h" using Poco::InvalidArgumentException; namespace Poco { namespace Net { ServerSocket::ServerSocket(): Socket(new ServerSocketImpl) { } ServerSocket::ServerSocket(const Socket& socket): Socket(socket) { if (!dynamic_cast(impl())) throw InvalidArgumentException("Cannot assign incompatible socket"); } ServerSocket::ServerSocket(const SocketAddress& address, int backlog): Socket(new ServerSocketImpl) { impl()->bind(address, true); impl()->listen(backlog); } ServerSocket::ServerSocket(Poco::UInt16 port, int backlog): Socket(new ServerSocketImpl) { IPAddress wildcardAddr; SocketAddress address(wildcardAddr, port); impl()->bind(address, true); impl()->listen(backlog); } ServerSocket::ServerSocket(SocketImpl* pImpl, bool ignore): Socket(pImpl) { } ServerSocket::~ServerSocket() { } ServerSocket& ServerSocket::operator = (const Socket& socket) { if (dynamic_cast(socket.impl())) Socket::operator = (socket); else throw InvalidArgumentException("Cannot assign incompatible socket"); return *this; } void ServerSocket::bind(const SocketAddress& address, bool reuseAddress) { impl()->bind(address, reuseAddress); } void ServerSocket::bind(Poco::UInt16 port, bool reuseAddress) { IPAddress wildcardAddr; SocketAddress address(wildcardAddr, port); impl()->bind(address, reuseAddress); } void ServerSocket::listen(int backlog) { impl()->listen(backlog); } StreamSocket ServerSocket::acceptConnection(SocketAddress& clientAddr) { return StreamSocket(impl()->acceptConnection(clientAddr)); } StreamSocket ServerSocket::acceptConnection() { SocketAddress clientAddr; return StreamSocket(impl()->acceptConnection(clientAddr)); } } } // namespace Poco::Net