// // TCPServer.cpp // // $Id: //poco/1.2/Net/src/TCPServer.cpp#1 $ // // Library: Net // Package: TCPServer // Module: TCPServer // // Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #include "Poco/Net/TCPServer.h" #include "Poco/Net/TCPServerDispatcher.h" #include "Poco/Net/TCPServerConnection.h" #include "Poco/Net/TCPServerConnectionFactory.h" #include "Poco/Timespan.h" #include "Poco/Exception.h" #include "Poco/ErrorHandler.h" using Poco::ErrorHandler; namespace Poco { namespace Net { TCPServer::TCPServer(TCPServerConnectionFactory* pFactory, const ServerSocket& socket, TCPServerParams* pParams): _socket(socket), _pDispatcher(new TCPServerDispatcher(pFactory, Poco::ThreadPool::defaultPool(), pParams)), _thread(threadName(socket)), _stopped(false) { } TCPServer::TCPServer(TCPServerConnectionFactory* pFactory, Poco::ThreadPool& threadPool, const ServerSocket& socket, TCPServerParams* pParams): _socket(socket), _pDispatcher(new TCPServerDispatcher(pFactory, threadPool, pParams)), _thread(threadName(socket)), _stopped(false) { } TCPServer::~TCPServer() { stop(); _pDispatcher->release(); } const TCPServerParams& TCPServer::params() const { return _pDispatcher->params(); } void TCPServer::start() { poco_assert (!_stopped); _thread.start(*this); } void TCPServer::stop() { if (!_stopped) { _stopped = true; _thread.join(); _pDispatcher->stop(); } } void TCPServer::run() { while (!_stopped) { Poco::Timespan timeout(250000); if (_socket.poll(timeout, Socket::SELECT_READ)) { try { StreamSocket ss = _socket.acceptConnection(); _pDispatcher->enqueue(ss); } catch (Poco::Exception& exc) { ErrorHandler::handle(exc); } catch (std::exception& exc) { ErrorHandler::handle(exc); } catch (...) { ErrorHandler::handle(); } } } } int TCPServer::currentThreads() const { return _pDispatcher->currentThreads(); } int TCPServer::totalConnections() const { return _pDispatcher->totalConnections(); } int TCPServer::currentConnections() const { return _pDispatcher->currentConnections(); } int TCPServer::maxConcurrentConnections() const { return _pDispatcher->maxConcurrentConnections(); } int TCPServer::queuedConnections() const { return _pDispatcher->queuedConnections(); } int TCPServer::refusedConnections() const { return _pDispatcher->refusedConnections(); } std::string TCPServer::threadName(const ServerSocket& socket) { std::string name("TCPServer: "); name.append(socket.address().toString()); return name; } } } // namespace Poco::Net