// // SocketReactorTest.cpp // // $Id: //poco/1.2/Net/testsuite/src/SocketReactorTest.cpp#1 $ // // Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #include "SocketReactorTest.h" #include "CppUnit/TestCaller.h" #include "CppUnit/TestSuite.h" #include "Poco/Net/SocketReactor.h" #include "Poco/Net/SocketNotification.h" #include "Poco/Net/SocketConnector.h" #include "Poco/Net/SocketAcceptor.h" #include "Poco/Net/StreamSocket.h" #include "Poco/Net/ServerSocket.h" #include "Poco/Net/SocketAddress.h" #include "Poco/Observer.h" #include using Poco::Net::SocketReactor; using Poco::Net::SocketConnector; using Poco::Net::SocketAcceptor; using Poco::Net::StreamSocket; using Poco::Net::ServerSocket; using Poco::Net::SocketAddress; using Poco::Net::SocketNotification; using Poco::Net::ReadableNotification; using Poco::Net::WritableNotification; using Poco::Net::TimeoutNotification; using Poco::Net::ShutdownNotification; using Poco::Observer; namespace { class EchoServiceHandler { public: EchoServiceHandler(StreamSocket& socket, SocketReactor& reactor): _socket(socket), _reactor(reactor) { _reactor.addEventHandler(_socket, Observer(*this, &EchoServiceHandler::onReadable)); } ~EchoServiceHandler() { _reactor.removeEventHandler(_socket, Observer(*this, &EchoServiceHandler::onReadable)); } void onReadable(ReadableNotification* pNf) { pNf->release(); char buffer[8]; int n = _socket.receiveBytes(buffer, sizeof(buffer)); if (n > 0) { _socket.sendBytes(buffer, n); } else { _socket.shutdownSend(); delete this; } } private: StreamSocket _socket; SocketReactor& _reactor; }; class ClientServiceHandler { public: ClientServiceHandler(StreamSocket& socket, SocketReactor& reactor): _socket(socket), _reactor(reactor) { _timeout = false; _reactor.addEventHandler(_socket, Observer(*this, &ClientServiceHandler::onReadable)); _reactor.addEventHandler(_socket, Observer(*this, &ClientServiceHandler::onWritable)); _reactor.addEventHandler(_socket, Observer(*this, &ClientServiceHandler::onTimeout)); } ~ClientServiceHandler() { } void onReadable(ReadableNotification* pNf) { pNf->release(); char buffer[32]; int n = _socket.receiveBytes(buffer, sizeof(buffer)); if (n > 0) { _str.write(buffer, n); } else { _reactor.removeEventHandler(_socket, Observer(*this, &ClientServiceHandler::onReadable)); _reactor.stop(); _data = _str.str(); delete this; } } void onWritable(WritableNotification* pNf) { pNf->release(); _reactor.removeEventHandler(_socket, Observer(*this, &ClientServiceHandler::onWritable)); std::string data(1024, 'x'); _socket.sendBytes(data.data(), (int) data.length()); _socket.shutdownSend(); } void onTimeout(TimeoutNotification* pNf) { pNf->release(); _timeout = true; if (_closeOnTimeout) { _reactor.stop(); delete this; } } static std::string data() { return _data; } static bool timeout() { return _timeout; } static bool getCloseOnTimeout() { return _closeOnTimeout; } static void setCloseOnTimeout(bool flag) { _closeOnTimeout = flag; } private: StreamSocket _socket; SocketReactor& _reactor; std::stringstream _str; static std::string _data; static bool _timeout; static bool _closeOnTimeout; }; std::string ClientServiceHandler::_data; bool ClientServiceHandler::_timeout = false; bool ClientServiceHandler::_closeOnTimeout = false; class FailConnector: public SocketConnector { public: FailConnector(SocketAddress& address, SocketReactor& reactor): SocketConnector(address, reactor), _failed(false), _shutdown(false) { reactor.addEventHandler(socket(), Observer(*this, &FailConnector::onShutdown)); } void onShutdown(ShutdownNotification* pNf) { pNf->release(); _shutdown = true; } void onError(int error) { _failed = true; reactor()->stop(); } bool failed() const { return _failed; } bool shutdown() const { return _shutdown; } private: bool _failed; bool _shutdown; }; } SocketReactorTest::SocketReactorTest(const std::string& name): CppUnit::TestCase(name) { } SocketReactorTest::~SocketReactorTest() { } void SocketReactorTest::testSocketReactor() { SocketAddress ssa; ServerSocket ss(ssa); SocketReactor reactor; SocketAcceptor acceptor(ss, reactor); SocketAddress sa("localhost", ss.address().port()); SocketConnector connector(sa, reactor); reactor.run(); std::string data(ClientServiceHandler::data()); assert (data.size() == 1024); } void SocketReactorTest::testSocketConnectorFail() { SocketReactor reactor; SocketAddress sa("192.168.168.192", 12345); FailConnector connector(sa, reactor); assert (!connector.failed()); assert (!connector.shutdown()); reactor.run(); assert (connector.failed()); assert (connector.shutdown()); } void SocketReactorTest::testSocketConnectorTimeout() { ClientServiceHandler::setCloseOnTimeout(true); SocketAddress ssa; ServerSocket ss(ssa); SocketReactor reactor; SocketAddress sa("localhost", ss.address().port()); SocketConnector connector(sa, reactor); reactor.run(); assert (ClientServiceHandler::timeout()); } void SocketReactorTest::setUp() { ClientServiceHandler::setCloseOnTimeout(false); } void SocketReactorTest::tearDown() { } CppUnit::Test* SocketReactorTest::suite() { CppUnit::TestSuite* pSuite = new CppUnit::TestSuite("SocketReactorTest"); CppUnit_addTest(pSuite, SocketReactorTest, testSocketReactor); CppUnit_addTest(pSuite, SocketReactorTest, testSocketConnectorFail); CppUnit_addTest(pSuite, SocketReactorTest, testSocketConnectorTimeout); return pSuite; }