// // TCPServerTest.cpp // // $Id: //poco/1.2/Net/testsuite/src/TCPServerTest.cpp#1 $ // // Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #include "TCPServerTest.h" #include "CppUnit/TestCaller.h" #include "CppUnit/TestSuite.h" #include "Poco/Net/TCPServer.h" #include "Poco/Net/TCPServerConnection.h" #include "Poco/Net/TCPServerConnectionFactory.h" #include "Poco/Net/TCPServerParams.h" #include "Poco/Net/StreamSocket.h" #include "Poco/Net/ServerSocket.h" #include "Poco/Thread.h" #include using Poco::Net::TCPServer; using Poco::Net::TCPServerConnection; using Poco::Net::TCPServerConnectionFactory; using Poco::Net::TCPServerConnectionFactoryImpl; using Poco::Net::TCPServerParams; using Poco::Net::StreamSocket; using Poco::Net::ServerSocket; using Poco::Net::SocketAddress; using Poco::Thread; namespace { class EchoConnection: public TCPServerConnection { public: EchoConnection(const StreamSocket& s): TCPServerConnection(s) { } void run() { StreamSocket& ss = socket(); try { char buffer[256]; int n = ss.receiveBytes(buffer, sizeof(buffer)); while (n > 0) { ss.sendBytes(buffer, n); n = ss.receiveBytes(buffer, sizeof(buffer)); } } catch (Poco::Exception& exc) { std::cerr << "EchoConnection: " << exc.displayText() << std::endl; } } }; } TCPServerTest::TCPServerTest(const std::string& name): CppUnit::TestCase(name) { } TCPServerTest::~TCPServerTest() { } void TCPServerTest::testOneConnection() { ServerSocket svs(0); TCPServer srv(new TCPServerConnectionFactoryImpl(), svs); srv.start(); assert (srv.currentConnections() == 0); assert (srv.currentThreads() == 0); assert (srv.queuedConnections() == 0); assert (srv.totalConnections() == 0); SocketAddress sa("localhost", svs.address().port()); StreamSocket ss1(sa); std::string data("hello, world"); ss1.sendBytes(data.data(), (int) data.size()); char buffer[256]; int n = ss1.receiveBytes(buffer, sizeof(buffer)); assert (n > 0); assert (std::string(buffer, n) == data); assert (srv.currentConnections() == 1); assert (srv.currentThreads() == 1); assert (srv.queuedConnections() == 0); assert (srv.totalConnections() == 1); ss1.close(); Thread::sleep(300); assert (srv.currentConnections() == 0); } void TCPServerTest::testTwoConnections() { ServerSocket svs(0); TCPServer srv(new TCPServerConnectionFactoryImpl(), svs); srv.start(); assert (srv.currentConnections() == 0); assert (srv.currentThreads() == 0); assert (srv.queuedConnections() == 0); assert (srv.totalConnections() == 0); SocketAddress sa("localhost", svs.address().port()); StreamSocket ss1(sa); StreamSocket ss2(sa); std::string data("hello, world"); ss1.sendBytes(data.data(), (int) data.size()); ss2.sendBytes(data.data(), (int) data.size()); char buffer[256]; int n = ss1.receiveBytes(buffer, sizeof(buffer)); assert (n > 0); assert (std::string(buffer, n) == data); n = ss2.receiveBytes(buffer, sizeof(buffer)); assert (n > 0); assert (std::string(buffer, n) == data); assert (srv.currentConnections() == 2); assert (srv.currentThreads() == 2); assert (srv.queuedConnections() == 0); assert (srv.totalConnections() == 2); ss1.close(); Thread::sleep(300); assert (srv.currentConnections() == 1); assert (srv.currentThreads() == 1); assert (srv.queuedConnections() == 0); assert (srv.totalConnections() == 2); ss2.close(); Thread::sleep(300); assert (srv.currentConnections() == 0); } void TCPServerTest::testMultiConnections() { ServerSocket svs(0); TCPServerParams* pParams = new TCPServerParams; pParams->setMaxThreads(4); pParams->setMaxQueued(4); pParams->setThreadIdleTime(100); TCPServer srv(new TCPServerConnectionFactoryImpl(), svs, pParams); srv.start(); assert (srv.currentConnections() == 0); assert (srv.currentThreads() == 0); assert (srv.queuedConnections() == 0); assert (srv.totalConnections() == 0); SocketAddress sa("localhost", svs.address().port()); StreamSocket ss1(sa); StreamSocket ss2(sa); StreamSocket ss3(sa); StreamSocket ss4(sa); std::string data("hello, world"); ss1.sendBytes(data.data(), (int) data.size()); ss2.sendBytes(data.data(), (int) data.size()); ss3.sendBytes(data.data(), (int) data.size()); ss4.sendBytes(data.data(), (int) data.size()); char buffer[256]; int n = ss1.receiveBytes(buffer, sizeof(buffer)); assert (n > 0); assert (std::string(buffer, n) == data); n = ss2.receiveBytes(buffer, sizeof(buffer)); assert (n > 0); assert (std::string(buffer, n) == data); n = ss3.receiveBytes(buffer, sizeof(buffer)); assert (n > 0); assert (std::string(buffer, n) == data); n = ss4.receiveBytes(buffer, sizeof(buffer)); assert (n > 0); assert (std::string(buffer, n) == data); assert (srv.currentConnections() == 4); assert (srv.currentThreads() == 4); assert (srv.queuedConnections() == 0); assert (srv.totalConnections() == 4); StreamSocket ss5(sa); Thread::sleep(200); assert (srv.queuedConnections() == 1); StreamSocket ss6(sa); Thread::sleep(200); assert (srv.queuedConnections() == 2); ss1.close(); Thread::sleep(300); assert (srv.currentConnections() == 4); assert (srv.currentThreads() == 4); assert (srv.queuedConnections() == 1); assert (srv.totalConnections() == 5); ss2.close(); Thread::sleep(300); assert (srv.currentConnections() == 4); assert (srv.currentThreads() == 4); assert (srv.queuedConnections() == 0); assert (srv.totalConnections() == 6); ss3.close(); Thread::sleep(300); assert (srv.currentConnections() == 3); assert (srv.currentThreads() == 3); assert (srv.queuedConnections() == 0); assert (srv.totalConnections() == 6); ss4.close(); Thread::sleep(300); assert (srv.currentConnections() == 2); assert (srv.currentThreads() == 2); assert (srv.queuedConnections() == 0); assert (srv.totalConnections() == 6); ss5.close(); ss6.close(); Thread::sleep(300); assert (srv.currentConnections() == 0);} void TCPServerTest::setUp() { } void TCPServerTest::tearDown() { } CppUnit::Test* TCPServerTest::suite() { CppUnit::TestSuite* pSuite = new CppUnit::TestSuite("TCPServerTest"); CppUnit_addTest(pSuite, TCPServerTest, testOneConnection); CppUnit_addTest(pSuite, TCPServerTest, testTwoConnections); CppUnit_addTest(pSuite, TCPServerTest, testMultiConnections); return pSuite; }