// // (c) 2000 Yuriy Govitovskiy, // for Openh323, www.Openh323.org // // Windows CE Port // // ios.h - definitions/declarations for the ios class. // // [Microsoft] // [AT&T C++] // // [Public] #ifdef __cplusplus #ifndef _INC_IOS #define _INC_IOS #ifndef NULL #define NULL 0 #endif #ifndef EOF #define EOF (-1) #endif class streambuf; class ostream; class ios { public: enum io_state { goodbit = 0x00, eofbit = 0x01, failbit = 0x02, badbit = 0x04 }; enum open_mode { in = 0x01, out = 0x02, ate = 0x04, app = 0x08, trunc = 0x10, nocreate = 0x20, noreplace = 0x40, binary = 0x80 }; enum seek_dir { beg=0, cur=1, end=2 }; enum { skipws = 0x0001, left = 0x0002, right = 0x0004, internal = 0x0008, dec = 0x0010, oct = 0x0020, hex = 0x0040, showbase = 0x0080, showpoint = 0x0100, uppercase = 0x0200, showpos = 0x0400, scientific = 0x0800, fixed = 0x1000, unitbuf = 0x2000, stdio = 0x4000 }; static const long basefield; // dec | oct | hex static const long adjustfield; // left | right | internal static const long floatfield; // scientific | fixed ios(streambuf*); // differs from ANSI virtual ~ios(); inline long flags() const; inline long flags(long _l); inline long setf(long _f,long _m); inline long setf(long _l); inline long unsetf(long _l); inline int width() const; inline int width(int _i); inline ostream* tie(ostream* _os); inline ostream* tie() const; inline char fill() const; inline char fill(char _c); inline int precision(int _i); inline int precision() const; inline int rdstate() const; inline void clear(int _i = 0); // inline operator void*() const; operator void *() const { if(state&(badbit|failbit) ) return 0; return (void *)this; } inline int operator!() const; inline int good() const; inline int eof() const; inline int fail() const; inline int bad() const; inline streambuf* rdbuf() const; inline long & iword(int) const; inline void * & pword(int) const; static long bitalloc(); static int xalloc(); static void sync_with_stdio(); void lock() { } void unlock() { } void lockbuf() { } void unlockbuf() { } protected: ios(); ios(const ios&); // treat as private ios& operator=(const ios&); void init(streambuf*); enum { skipping, tied }; streambuf* bp; int state; int ispecial; // not used int ospecial; // not used int isfx_special; // not used int osfx_special; // not used int x_delbuf; // if set, rdbuf() deleted by ~ios ostream* x_tie; long x_flags; int x_precision; char x_fill; int x_width; static void (*stdioflush)(); // not used static void lockc() { } static void unlockc() { } public: int delbuf() const { return x_delbuf; } void delbuf(int _i) { x_delbuf = _i; } private: static long x_maxbit; static int x_curindex; static int sunk_with_stdio; // make sure sync_with done only once static long * x_statebuf; // used by xalloc() }; #include inline ios& dec(ios& _strm) { _strm.setf(ios::dec,ios::basefield); return _strm; } inline ios& hex(ios& _strm) { _strm.setf(ios::hex,ios::basefield); return _strm; } inline ios& oct(ios& _strm) { _strm.setf(ios::oct,ios::basefield); return _strm; } inline long ios::flags() const { return x_flags; } inline long ios::flags(long _l){ long _lO; _lO = x_flags; x_flags = _l; return _lO; } inline long ios::setf(long _l,long _m){ long _lO; lock(); _lO = x_flags; x_flags = (_l&_m) | (x_flags&(~_m)); unlock(); return _lO; } inline long ios::setf(long _l){ long _lO; lock(); _lO = x_flags; x_flags |= _l; unlock(); return _lO; } inline long ios::unsetf(long _l){ long _lO; lock(); _lO = x_flags; x_flags &= (~_l); unlock(); return _lO; } inline int ios::width() const { return x_width; } inline int ios::width(int _i){ int _iO; _iO = (int)x_width; x_width = _i; return _iO; } inline ostream* ios::tie(ostream* _os){ ostream* _osO; _osO = x_tie; x_tie = _os; return _osO; } inline ostream* ios::tie() const { return x_tie; } inline char ios::fill() const { return x_fill; } inline char ios::fill(char _c){ char _cO; _cO = x_fill; x_fill = _c; return _cO; } inline int ios::precision(int _i){ int _iO; _iO = (int)x_precision; x_precision = _i; return _iO; } inline int ios::precision() const { return x_precision; } inline int ios::rdstate() const { return state; } // inline ios::operator void *() const { if(state&(badbit|failbit) ) return 0; return (void *)this; } inline int ios::operator!() const { return state&(badbit|failbit); } inline int ios::bad() const { return state & badbit; } inline void ios::clear(int _i){ lock(); state = _i; unlock(); } inline int ios::eof() const { return state & eofbit; } inline int ios::fail() const { return state & (badbit | failbit); } inline int ios::good() const { return state == 0; } inline streambuf* ios::rdbuf() const { return bp; } inline long & ios::iword(int _i) const { return x_statebuf[_i] ; } inline void * & ios::pword(int _i) const { return (void * &)x_statebuf[_i]; } #endif // _INC_IOS #endif /* __cplusplus */