//
// stund/udp.h
//
// Copyright (c) 2002 Alan Hawrylyshen
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
/*************************** UDP networking stuff *******************/
#ifndef udp_h
#define udp_h
#ifdef WIN32
#include <errno.h>
#ifndef _WIN32_WCE
#include <winsock2.h>
#else
#include <winsock.h>
#endif
#include <io.h>
typedef int socklen_t;
#ifndef errno
#define errno WSAGetLastError()
#endif
typedef SOCKET Socket;
#define EWOULDBLOCK WSAEWOULDBLOCK
#define EINPROGRESS WSAEINPROGRESS
#define EALREADY WSAEALREADY
#define ENOTSOCK WSAENOTSOCK
#define EDESTADDRREQ WSAEDESTADDRREQ
#define EMSGSIZE WSAEMSGSIZE
#define EPROTOTYPE WSAEPROTOTYPE
#define ENOPROTOOPT WSAENOPROTOOPT
#define EPROTONOSUPPORT WSAEPROTONOSUPPORT
#define ESOCKTNOSUPPORT WSAESOCKTNOSUPPORT
#define EOPNOTSUPP WSAEOPNOTSUPP
#define EPFNOSUPPORT WSAEPFNOSUPPORT
#define EAFNOSUPPORT WSAEAFNOSUPPORT
#define EADDRINUSE WSAEADDRINUSE
#define EADDRNOTAVAIL WSAEADDRNOTAVAIL
#define ENETDOWN WSAENETDOWN
#define ENETUNREACH WSAENETUNREACH
#define ENETRESET WSAENETRESET
#define ECONNABORTED WSAECONNABORTED
#define ECONNRESET WSAECONNRESET
#define ENOBUFS WSAENOBUFS
#define EISCONN WSAEISCONN
#define ENOTCONN WSAENOTCONN
#define ESHUTDOWN WSAESHUTDOWN
#define ETOOMANYREFS WSAETOOMANYREFS
#define ETIMEDOUT WSAETIMEDOUT
#define ECONNREFUSED WSAECONNREFUSED
#define ELOOP WSAELOOP
#define EHOSTDOWN WSAEHOSTDOWN
#define EHOSTUNREACH WSAEHOSTUNREACH
#define EPROCLIM WSAEPROCLIM
#define EUSERS WSAEUSERS
#define EDQUOT WSAEDQUOT
#define ESTALE WSAESTALE
#define EREMOTE WSAEREMOTE
typedef LONGLONG Int64;
#else
typedef int Socket;
static const Socket INVALID_SOCKET = -1;
static const int SOCKET_ERROR = -1;
int closesocket( Socket fd );
#ifdef P_RTEMS
typedef int socklen_t;
extern "C" {
int select(int nfds, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *tv);
}
#endif
#endif
const int udpMaxMessageLength=16*1024;
/// Take a name in the form "host.foo.com:5000" and return ip and port
void
parseHostName( char* peerName, unsigned int* ip, unsigned short* portVal, unsigned int defaultPort = 10000 );
/// Open a UDP socket to receive on the given port - if port is 0, pick a a port, if interfaceIp!=0 then use ONLY the interface specified instead of all of them
Socket
openPort( unsigned short port=0, unsigned int interfaceIp=0 );
/// recive a UDP message
bool
getMessage( Socket fd, char* buf, int* len, unsigned int* srcIp, unsigned short* srcPort );
/// send a UDP message
bool
sendMessage( Socket fd, char* msg, int len,
unsigned int dstIp=0, unsigned short dstPort=0 );
/// set up network - does nothing in unix but needed for windows
void
initNetwork();
// Local Variables:
// mode:c++
// c-file-style:"bsd"
// c-file-offsets:((case-label . +))
// c-basic-offset:4
// indent-tabs-mode:nil
// End:
#endif
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