See: http://mathworld.wolfram.com/Epsilon.html The constant 'epsilon' is a value that is as close as possible to zero without being zero. It is frequently used by computer scientists to refer to values which are negligeable. Divmod Epsilon is named for that because it is a small body of code upon which all of our other projects depend. It has no particular theme associated with it, except to remain small and lightweight, and enforce certain conventions and to provide common conveniences that do not belong in any lower level of infrastructure.