/* Gamin
* Copyright (C) 2003 James Willcox, Corey Bowers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "gam_event.h"
/**
* gam_event_to_string:
* @event: an event
*
* Provide a string describing the event type
*
* Returns a constant string for the event.
*/
const char *
gam_event_to_string(GaminEventType event)
{
switch (event) {
case GAMIN_EVENT_CHANGED:
return "Changed";
case GAMIN_EVENT_CREATED:
return "Created";
case GAMIN_EVENT_DELETED:
return "Deleted";
case GAMIN_EVENT_MOVED:
return "Moved";
case GAMIN_EVENT_EXISTS:
return "Exists";
default:
return "None";
}
return "Unknown";
}
syntax highlighted by Code2HTML, v. 0.9.1