/* Gamin * Copyright (C) 2003 James Willcox, Corey Bowers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "gam_event.h" /** * gam_event_to_string: * @event: an event * * Provide a string describing the event type * * Returns a constant string for the event. */ const char * gam_event_to_string(GaminEventType event) { switch (event) { case GAMIN_EVENT_CHANGED: return "Changed"; case GAMIN_EVENT_CREATED: return "Created"; case GAMIN_EVENT_DELETED: return "Deleted"; case GAMIN_EVENT_MOVED: return "Moved"; case GAMIN_EVENT_EXISTS: return "Exists"; default: return "None"; } return "Unknown"; }