#ifndef __GAM_CHANNEL_H__
#define __GAM_CHANNEL_H__ 1
#include <glib.h>
#include "gam_connection.h"
#ifdef __cplusplus
extern "C" {
#endif
GIOChannel* gam_server_create (const char *session);
GIOChannel* gam_client_create (GIOChannel* server);
void gam_client_conn_shutdown(GIOChannel *source,
GamConnDataPtr conn);
gboolean gam_conn_error (GIOChannel *source,
GIOCondition condition,
gpointer data);
gboolean gam_incoming_conn_read (GIOChannel *source,
GIOCondition condition,
gpointer data);
gboolean gam_client_conn_write (GIOChannel *target,
int fd,
gpointer data,
size_t len);
void gam_conn_shutdown (const char *session);
#ifdef __cplusplus
}
#endif
#endif /* __GAM_CHANNEL_H__ */
syntax highlighted by Code2HTML, v. 0.9.1