// qpainterpath.sip generated by MetaSIP on Fri Sep 28 17:07:47 2007 // // This file is part of the QtGui Python extension module. // // Copyright (c) 2007 // Phil Thompson // // This file is part of PyQt. // // This copy of PyQt is free software; you can redistribute it and/or modify it // under the terms of the GNU General Public License version 2 as published by // the Free Software Foundation and appearing in the file LICENSE included in the // packaging of this file. // // PyQt is supplied in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS // FOR A PARTICULAR PURPOSE. See the GNU General Public License for more // details. // // You should have received a copy of the GNU General Public License along with // PyQt; see the file LICENSE. If not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. %ModuleCode #include %End class QPainterPath { %TypeHeaderCode #include %End public: enum ElementType { MoveToElement, LineToElement, CurveToElement, CurveToDataElement, }; class Element { %TypeHeaderCode #include %End public: qreal x; qreal y; QPainterPath::ElementType type; bool isMoveTo() const; bool isLineTo() const; bool isCurveTo() const; bool operator==(const QPainterPath::Element &e) const; %If (Qt_4_2_0 -) bool operator!=(const QPainterPath::Element &e) const; %End operator QPointF() const; }; QPainterPath(); explicit QPainterPath(const QPointF &startPoint); QPainterPath(const QPainterPath &other); ~QPainterPath(); void closeSubpath(); void moveTo(const QPointF &p); void lineTo(const QPointF &p); void arcTo(const QRectF &rect, qreal startAngle, qreal arcLength); void cubicTo(const QPointF &ctrlPt1, const QPointF &ctrlPt2, const QPointF &endPt); void quadTo(const QPointF &ctrlPt, const QPointF &endPt); QPointF currentPosition() const; void addRect(const QRectF &rect); void addEllipse(const QRectF &rect); void addPolygon(const QPolygonF &polygon); void addText(const QPointF &point, const QFont &f, const QString &text); void addPath(const QPainterPath &path); void addRegion(const QRegion ®ion); void connectPath(const QPainterPath &path); bool contains(const QPointF &pt) const; bool contains(const QRectF &rect) const; bool intersects(const QRectF &rect) const; QRectF boundingRect() const; QRectF controlPointRect() const; Qt::FillRule fillRule() const; void setFillRule(Qt::FillRule fillRule); QPainterPath toReversed() const; QList toSubpathPolygons(const QMatrix &matrix = QMatrix()) const; QList toFillPolygons(const QMatrix &matrix = QMatrix()) const; QPolygonF toFillPolygon(const QMatrix &matrix = QMatrix()) const; bool operator==(const QPainterPath &other) const; bool operator!=(const QPainterPath &other) const; void moveTo(qreal x, qreal y); %If (Qt_4_2_0 -) void arcMoveTo(const QRectF &rect, qreal angle); %End %If (Qt_4_2_0 -) void arcMoveTo(qreal x, qreal y, qreal w, qreal h, qreal angle); %End void arcTo(qreal x, qreal y, qreal w, qreal h, qreal startAngle, qreal arcLenght); void lineTo(qreal x, qreal y); void cubicTo(qreal ctrlPt1x, qreal ctrlPt1y, qreal ctrlPt2x, qreal ctrlPt2y, qreal endPtx, qreal endPty); void quadTo(qreal ctrlPtx, qreal ctrlPty, qreal endPtx, qreal endPty); void addEllipse(qreal x, qreal y, qreal w, qreal h); void addRect(qreal x, qreal y, qreal w, qreal h); void addText(qreal x, qreal y, const QFont &f, const QString &text); bool isEmpty() const; int elementCount() const; const QPainterPath::Element &elementAt(int i) const; %If (Qt_4_2_0 -) void setElementPositionAt(int i, qreal x, qreal y); %End %If (Qt_4_3_0 -) void addRoundRect(const QRectF &rect, int xRnd, int yRnd); %End %If (Qt_4_3_0 -) QList toSubpathPolygons(const QTransform &matrix) const; %End %If (Qt_4_3_0 -) QList toFillPolygons(const QTransform &matrix) const; %End %If (Qt_4_3_0 -) QPolygonF toFillPolygon(const QTransform &matrix) const; %End %If (Qt_4_3_0 -) qreal length() const; %End %If (Qt_4_3_0 -) qreal percentAtLength(qreal t) const; %End %If (Qt_4_3_0 -) QPointF pointAtPercent(qreal t) const; %End %If (Qt_4_3_0 -) qreal angleAtPercent(qreal t) const; %End %If (Qt_4_3_0 -) qreal slopeAtPercent(qreal t) const; %End %If (Qt_4_3_0 -) bool intersects(const QPainterPath &p) const; %End %If (Qt_4_3_0 -) bool contains(const QPainterPath &p) const; %End %If (Qt_4_3_0 -) QPainterPath united(const QPainterPath &r) const; %End %If (Qt_4_3_0 -) QPainterPath intersected(const QPainterPath &r) const; %End %If (Qt_4_3_0 -) QPainterPath subtracted(const QPainterPath &r) const; %End %If (Qt_4_3_0 -) QPainterPath subtractedInverted(const QPainterPath &r) const; %End %If (Qt_4_3_0 -) void addRoundRect(qreal x, qreal y, qreal w, qreal h, int xRnd, int yRnd); %End %If (Qt_4_3_0 -) void addRoundRect(const QRectF &rect, int roundness); %End %If (Qt_4_3_0 -) void addRoundRect(qreal x, qreal y, qreal w, qreal h, int roundness); %End }; QDataStream &operator<<(QDataStream &, const QPainterPath & /Constrained/); QDataStream &operator>>(QDataStream &, QPainterPath & /Constrained/); class QPainterPathStroker { %TypeHeaderCode #include %End public: QPainterPathStroker(); ~QPainterPathStroker(); void setWidth(qreal width); qreal width() const; void setCapStyle(Qt::PenCapStyle style); Qt::PenCapStyle capStyle() const; void setJoinStyle(Qt::PenJoinStyle style); Qt::PenJoinStyle joinStyle() const; void setMiterLimit(qreal length); qreal miterLimit() const; void setCurveThreshold(qreal threshold); qreal curveThreshold() const; void setDashPattern(Qt::PenStyle); void setDashPattern(const QVector &dashPattern); QVector dashPattern() const; QPainterPath createStroke(const QPainterPath &path) const; %If (Qt_4_3_0 -) void setDashOffset(qreal offset); %End %If (Qt_4_3_0 -) qreal dashOffset() const; %End };