// qglframebufferobject.sip generated by MetaSIP on Fri Sep 28 17:07:47 2007 // // This file is part of the QtOpenGL Python extension module. // // Copyright (c) 2007 // Phil Thompson // // This file is part of PyQt. // // This copy of PyQt is free software; you can redistribute it and/or modify it // under the terms of the GNU General Public License version 2 as published by // the Free Software Foundation and appearing in the file LICENSE included in the // packaging of this file. // // PyQt is supplied in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS // FOR A PARTICULAR PURPOSE. See the GNU General Public License for more // details. // // You should have received a copy of the GNU General Public License along with // PyQt; see the file LICENSE. If not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. %If (Qt_4_2_0 -) class QGLFramebufferObject : QPaintDevice { %TypeHeaderCode #include %End public: %If (Qt_4_3_0 -) enum Attachment { NoAttachment, CombinedDepthStencil, Depth, }; %End QGLFramebufferObject(const QSize &size, GLenum target = GL_TEXTURE_2D); QGLFramebufferObject(int width, int height, GLenum target = GL_TEXTURE_2D); %If (Qt_4_3_0 -) QGLFramebufferObject(const QSize &size, QGLFramebufferObject::Attachment attachment, GLenum target = GL_TEXTURE_2D, GLenum internal_format = GL_RGBA8); %End %If (Qt_4_3_0 -) QGLFramebufferObject(int width, int height, QGLFramebufferObject::Attachment attachment, GLenum target = GL_TEXTURE_2D, GLenum internal_format = GL_RGBA8); %End virtual ~QGLFramebufferObject(); %If (Qt_4_3_0 -) QGLFramebufferObject::Attachment attachment() const; %End bool isValid() const; bool bind(); bool release(); GLuint texture() const; QSize size() const; QImage toImage() const; virtual QPaintEngine *paintEngine() const; GLuint handle() const; static bool hasOpenGLFramebufferObjects(); protected: virtual int metric(QPaintDevice::PaintDeviceMetric metric) const; private: QGLFramebufferObject(const QGLFramebufferObject &); }; %End